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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <UnrealMathFPU.h>
Public Member Functions | |
| VectorRegister4Double ()=default | |
| FORCEINLINE | VectorRegister4Double (const VectorRegister2Double &InXY, const VectorRegister2Double &InZW) |
| FORCEINLINE constexpr | VectorRegister4Double (VectorRegister2Double InXY, VectorRegister2Double InZW, VectorRegisterConstInit) |
| FORCEINLINE | VectorRegister4Double (const VectorRegister4Float &FloatVector) |
| FORCEINLINE VectorRegister4Double & | operator= (const VectorRegister4Float &From) |
Public Attributes | ||
| union { | ||
| struct { | ||
| VectorRegister2Double XY | ||
| VectorRegister2Double ZW | ||
| } | ||
| double V [4] | ||
| }; | ||
double[4] vector register type, where the first double (X) is stored in the lowest 64 bits, and so on.
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inline |
| union { ... } VectorRegister4Double |
| double VectorRegister4Double::V[4] |
| VectorRegister2Double VectorRegister4Double::XY |
| VectorRegister2Double VectorRegister4Double::ZW |