UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VectorVM::FExternalFuncRegisterHandler< T > Struct Template Reference

#include <VectorVM.h>

Public Member Functions

 FExternalFuncRegisterHandler (FVectorVMExternalFunctionContext &Context)
 
bool IsValid () const
 
const T Get ()
 
T * GetDest ()
 
void Advance ()
 
void Advance (int32 Count)
 
const T GetAndAdvance ()
 
T * GetDestAndAdvance ()
 

Constructor & Destructor Documentation

◆ FExternalFuncRegisterHandler()

template<typename T >
VectorVM::FExternalFuncRegisterHandler< T >::FExternalFuncRegisterHandler ( FVectorVMExternalFunctionContext Context)
inline

Member Function Documentation

◆ Advance() [1/2]

template<typename T >
void VectorVM::FExternalFuncRegisterHandler< T >::Advance ( )
inline

◆ Advance() [2/2]

template<typename T >
void VectorVM::FExternalFuncRegisterHandler< T >::Advance ( int32  Count)
inline

◆ Get()

template<typename T >
const T VectorVM::FExternalFuncRegisterHandler< T >::Get ( )
inline

◆ GetAndAdvance()

template<typename T >
const T VectorVM::FExternalFuncRegisterHandler< T >::GetAndAdvance ( )
inline

◆ GetDest()

template<typename T >
T * VectorVM::FExternalFuncRegisterHandler< T >::GetDest ( )
inline

◆ GetDestAndAdvance()

template<typename T >
T * VectorVM::FExternalFuncRegisterHandler< T >::GetDestAndAdvance ( )
inline

◆ IsValid()

template<typename T >
bool VectorVM::FExternalFuncRegisterHandler< T >::IsValid ( ) const
inline

The documentation for this struct was generated from the following file: