#include <VectorVMTypes.h>
◆ BatchOverheadSize
| uint32 VectorVM::Runtime::FVectorVMState::BatchOverheadSize |
◆ Bytecode
| uint8* VectorVM::Runtime::FVectorVMState::Bytecode |
◆ ChunkLocalDataOutputIdxNumBytes
| uint32 VectorVM::Runtime::FVectorVMState::ChunkLocalDataOutputIdxNumBytes |
◆ ChunkLocalNumOutputNumBytes
| uint32 VectorVM::Runtime::FVectorVMState::ChunkLocalNumOutputNumBytes |
◆ ChunkLocalOutputMaskIdxNumBytes
| uint32 VectorVM::Runtime::FVectorVMState::ChunkLocalOutputMaskIdxNumBytes |
◆ ConstantBuffers
| FVecReg* VectorVM::Runtime::FVectorVMState::ConstantBuffers |
◆ ConstMapCacheIdx
| uint8* VectorVM::Runtime::FVectorVMState::ConstMapCacheIdx |
◆ ConstMapCacheSrc
| uint16* VectorVM::Runtime::FVectorVMState::ConstMapCacheSrc |
◆ ConstRemapTable
| uint16* VectorVM::Runtime::FVectorVMState::ConstRemapTable |
◆ [struct]
| struct { ... } VectorVM::Runtime::FVectorVMState::ExecCtxCache |
◆ ExtFunctionTable
◆ Flags
| uint32 VectorVM::Runtime::FVectorVMState::Flags |
◆ InputDataSetOffsets
| uint16* VectorVM::Runtime::FVectorVMState::InputDataSetOffsets |
◆ InputMapCacheIdx
| uint8* VectorVM::Runtime::FVectorVMState::InputMapCacheIdx |
◆ InputMapCacheSrc
| uint16* VectorVM::Runtime::FVectorVMState::InputMapCacheSrc |
◆ InputRemapTable
| uint16* VectorVM::Runtime::FVectorVMState::InputRemapTable |
◆ MaxChunksPerBatch
| uint32 VectorVM::Runtime::FVectorVMState::MaxChunksPerBatch |
◆ MaxExtFnRegisters
| uint32 VectorVM::Runtime::FVectorVMState::MaxExtFnRegisters |
◆ MaxInstancesPerChunk
| uint32 VectorVM::Runtime::FVectorVMState::MaxInstancesPerChunk |
◆ MaxOutputDataSet
| uint32 VectorVM::Runtime::FVectorVMState::MaxOutputDataSet |
◆ NumBytecodeBytes
| uint32 VectorVM::Runtime::FVectorVMState::NumBytecodeBytes |
◆ NumBytesRequiredPerBatch
| uint32 VectorVM::Runtime::FVectorVMState::NumBytesRequiredPerBatch |
◆ NumConstBuffers
| uint32 VectorVM::Runtime::FVectorVMState::NumConstBuffers |
◆ NumDummyRegsRequired
| uint32 VectorVM::Runtime::FVectorVMState::NumDummyRegsRequired |
◆ NumExtFunctions
| uint32 VectorVM::Runtime::FVectorVMState::NumExtFunctions |
◆ NumInputBuffers
| uint32 VectorVM::Runtime::FVectorVMState::NumInputBuffers |
◆ NumInputDataSets
| uint32 VectorVM::Runtime::FVectorVMState::NumInputDataSets |
◆ NumInstancesExecCached
| int32 VectorVM::Runtime::FVectorVMState::NumInstancesExecCached |
◆ NumOutputBuffers
| uint32 VectorVM::Runtime::FVectorVMState::NumOutputBuffers |
◆ NumOutputPerDataSet
| int32* VectorVM::Runtime::FVectorVMState::NumOutputPerDataSet |
◆ NumOutputsRemapped
| uint32 VectorVM::Runtime::FVectorVMState::NumOutputsRemapped |
◆ NumTempRegisters
| uint32 VectorVM::Runtime::FVectorVMState::NumTempRegisters |
◆ OptimizerHashId
| uint64 VectorVM::Runtime::FVectorVMState::OptimizerHashId |
◆ OutputRemapDataSetIdx
| uint8* VectorVM::Runtime::FVectorVMState::OutputRemapDataSetIdx |
◆ OutputRemapDataType
| uint16* VectorVM::Runtime::FVectorVMState::OutputRemapDataType |
◆ OutputRemapDst
| uint16* VectorVM::Runtime::FVectorVMState::OutputRemapDst |
◆ PerBatchRegisterDataBytesRequired
| uint32 VectorVM::Runtime::FVectorVMState::PerBatchRegisterDataBytesRequired |
◆ TotalNumBytes
| uint32 VectorVM::Runtime::FVectorVMState::TotalNumBytes |
The documentation for this struct was generated from the following file: