UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
dtMeshHeader Struct Reference

#include <DetourNavMesh.h>

Public Attributes

unsigned short version
 Tile data format version number.
 
unsigned short layer
 The layer of the tile within the dtNavMesh tile grid. (x, y, layer)
 
unsigned short polyCount
 The number of polygons in the tile.
 
unsigned short vertCount
 The number of vertices in the tile.
 
int x
 The x-position of the tile within the dtNavMesh tile grid. (x, y, layer)
 
int y
 The y-position of the tile within the dtNavMesh tile grid. (x, y, layer)
 
unsigned short maxLinkCount
 The number of allocated links.
 
unsigned short detailMeshCount
 The number of sub-meshes in the detail mesh.
 
unsigned short detailVertCount
 The number of unique vertices in the detail mesh. (In addition to the polygon vertices.)
 
unsigned short detailTriCount
 The number of triangles in the detail mesh.
 
unsigned short bvNodeCount
 The number of bounding volume nodes. (Zero if bounding volumes are disabled.)
 
unsigned short offMeshConCount
 The number of point type off-mesh connections.
 
unsigned short offMeshBase
 The index of the first polygon which is a point type off-mesh connection.
 
unsigned char resolution
 The resolution index used for the tile.
 
dtReal bmin [3]
 The minimum bounds of the tile's AABB. [(x, y, z)].
 
dtReal bmax [3]
 The maximum bounds of the tile's AABB. [(x, y, z)].
 

Detailed Description

Provides high level information related to a dtMeshTile object.

Member Data Documentation

◆ bmax

dtReal dtMeshHeader::bmax[3]

The maximum bounds of the tile's AABB. [(x, y, z)].

◆ bmin

dtReal dtMeshHeader::bmin[3]

The minimum bounds of the tile's AABB. [(x, y, z)].

◆ bvNodeCount

unsigned short dtMeshHeader::bvNodeCount

The number of bounding volume nodes. (Zero if bounding volumes are disabled.)

◆ detailMeshCount

unsigned short dtMeshHeader::detailMeshCount

The number of sub-meshes in the detail mesh.

◆ detailTriCount

unsigned short dtMeshHeader::detailTriCount

The number of triangles in the detail mesh.

◆ detailVertCount

unsigned short dtMeshHeader::detailVertCount

The number of unique vertices in the detail mesh. (In addition to the polygon vertices.)

◆ layer

unsigned short dtMeshHeader::layer

The layer of the tile within the dtNavMesh tile grid. (x, y, layer)

◆ maxLinkCount

unsigned short dtMeshHeader::maxLinkCount

The number of allocated links.

◆ offMeshBase

unsigned short dtMeshHeader::offMeshBase

The index of the first polygon which is a point type off-mesh connection.

◆ offMeshConCount

unsigned short dtMeshHeader::offMeshConCount

The number of point type off-mesh connections.

◆ polyCount

unsigned short dtMeshHeader::polyCount

The number of polygons in the tile.

◆ resolution

unsigned char dtMeshHeader::resolution

The resolution index used for the tile.

◆ version

unsigned short dtMeshHeader::version

Tile data format version number.

◆ vertCount

unsigned short dtMeshHeader::vertCount

The number of vertices in the tile.

◆ x

int dtMeshHeader::x

The x-position of the tile within the dtNavMesh tile grid. (x, y, layer)

◆ y

int dtMeshHeader::y

The y-position of the tile within the dtNavMesh tile grid. (x, y, layer)


The documentation for this struct was generated from the following file: