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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DetourNavMesh.h>
Public Attributes | |
| dtReal | walkableHeight |
| The height of the agents using the tile. | |
| dtReal | walkableRadius |
| The radius of the agents using the tile. | |
| dtReal | walkableClimb |
| The maximum climb height of the agents using the tile. | |
| dtNavMeshResParams | resolutionParams [DT_RESOLUTION_COUNT] |
| Parameters depending on resolutions. | |
| dtReal | orig [3] |
| The world space origin of the navigation mesh's tile space. [(x, y, z)]. | |
| dtReal | tileWidth |
| The width of each tile. (Along the x-axis.) | |
| dtReal | tileHeight |
| The height of each tile. (Along the z-axis.) | |
| int | maxTiles |
| The maximum number of tiles the navigation mesh can contain. | |
| int | maxPolys |
| The maximum number of polygons each tile can contain. | |
Configuration parameters used to define multi-tile navigation meshes. The values are used to allocate space during the initialization of a navigation mesh.
| int dtNavMeshParams::maxPolys |
The maximum number of polygons each tile can contain.
| int dtNavMeshParams::maxTiles |
The maximum number of tiles the navigation mesh can contain.
| dtReal dtNavMeshParams::orig[3] |
The world space origin of the navigation mesh's tile space. [(x, y, z)].
| dtNavMeshResParams dtNavMeshParams::resolutionParams[DT_RESOLUTION_COUNT] |
Parameters depending on resolutions.
| dtReal dtNavMeshParams::tileHeight |
The height of each tile. (Along the z-axis.)
| dtReal dtNavMeshParams::tileWidth |
The width of each tile. (Along the x-axis.)
| dtReal dtNavMeshParams::walkableClimb |
The maximum climb height of the agents using the tile.
| dtReal dtNavMeshParams::walkableHeight |
The height of the agents using the tile.
| dtReal dtNavMeshParams::walkableRadius |
The radius of the agents using the tile.