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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <vdecmpeg4_Image.h>
Public Member Functions | |
| virtual void | Release () const |
| Release image when no longer needed and referenced. | |
Public Attributes | |
| int16 | width |
| Width of video image (excluding border region) | |
| int16 | height |
| height of video image (excluding border region) | |
| int16 | texWidth |
| Total width of video texture containing image (including border region) | |
| int16 | texHeight |
| Total height of video texture containing image (including border region) | |
| uint8 * | y |
| Pointer to beginning of video y samples. | |
| uint8 * | u |
| Pointer to beginning of video u samples. | |
| uint8 * | v |
| Pointer to beginning of video v samples. | |
| void * | _private |
| VIDYUVTexture | texture |
| Our parent texture. We are a subrectangle inside this parent. | |
| double | time |
| absolute vop time of this frame in seconds | |
Video image structure.
The decoder returns a pointer to a VIDImage for each frame. Please note that the VIDImage is a subrectangle inside the VIDYUVTexture.
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virtual |
Release image when no longer needed and referenced.
Release the image from its usage (usually after GPU is finished)
| void* vdecmpeg4::VIDImage::_private |
| int16 vdecmpeg4::VIDImage::height |
height of video image (excluding border region)
| int16 vdecmpeg4::VIDImage::texHeight |
Total height of video texture containing image (including border region)
| VIDYUVTexture vdecmpeg4::VIDImage::texture |
Our parent texture. We are a subrectangle inside this parent.
| int16 vdecmpeg4::VIDImage::texWidth |
Total width of video texture containing image (including border region)
| double vdecmpeg4::VIDImage::time |
absolute vop time of this frame in seconds
| uint8* vdecmpeg4::VIDImage::u |
Pointer to beginning of video u samples.
| uint8* vdecmpeg4::VIDImage::v |
Pointer to beginning of video v samples.
| int16 vdecmpeg4::VIDImage::width |
Width of video image (excluding border region)
| uint8* vdecmpeg4::VIDImage::y |
Pointer to beginning of video y samples.