UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
syms_coff.h File Reference

Go to the source code of this file.

Classes

struct  SYMS_CoffHeaderBigObj
 
union  SYMS_CoffSymbolName
 
struct  SYMS_CoffSymbol16
 
struct  SYMS_CoffSymbol32
 
struct  SYMS_CoffReloc
 

Macros

#define SYMS_COFF_MIN_BIG_OBJ_VERSION   2
 
#define SYMS_COFF_SYMBOL_UNDEFINED_SECTION   0
 
#define SYMS_COFF_SYMBOL_ABS_SECTION   ((SYMS_U32)-1)
 
#define SYMS_COFF_SYMBOL_DEBUG_SECTION   ((SYMS_U32)-2)
 
#define SYMS_COFF_SYMBOL_ABS_SECTION_16   ((SYMS_U16)-1)
 
#define SYMS_COFF_SYMBOL_DEBUG_SECTION_16   ((SYMS_U16)-2)
 

Typedefs

typedef struct SYMS_CoffHeaderBigObj SYMS_CoffHeaderBigObj
 
typedef union SYMS_CoffSymbolName SYMS_CoffSymbolName
 
typedef struct SYMS_CoffSymbol16 SYMS_CoffSymbol16
 
typedef struct SYMS_CoffSymbol32 SYMS_CoffSymbol32
 
typedef struct SYMS_CoffReloc SYMS_CoffReloc
 

Functions

SYMS_API void syms_coff_symbol32_from_coff_symbol16 (SYMS_CoffSymbol32 *sym32, SYMS_CoffSymbol16 *sym16)
 

Variables

SYMS_GLOBAL SYMS_U8 syms_coff_big_obj_magic []
 

Macro Definition Documentation

◆ SYMS_COFF_MIN_BIG_OBJ_VERSION

#define SYMS_COFF_MIN_BIG_OBJ_VERSION   2

◆ SYMS_COFF_SYMBOL_ABS_SECTION

#define SYMS_COFF_SYMBOL_ABS_SECTION   ((SYMS_U32)-1)

◆ SYMS_COFF_SYMBOL_ABS_SECTION_16

#define SYMS_COFF_SYMBOL_ABS_SECTION_16   ((SYMS_U16)-1)

◆ SYMS_COFF_SYMBOL_DEBUG_SECTION

#define SYMS_COFF_SYMBOL_DEBUG_SECTION   ((SYMS_U32)-2)

◆ SYMS_COFF_SYMBOL_DEBUG_SECTION_16

#define SYMS_COFF_SYMBOL_DEBUG_SECTION_16   ((SYMS_U16)-2)

◆ SYMS_COFF_SYMBOL_UNDEFINED_SECTION

#define SYMS_COFF_SYMBOL_UNDEFINED_SECTION   0

Typedef Documentation

◆ SYMS_CoffHeaderBigObj

◆ SYMS_CoffReloc

◆ SYMS_CoffSymbol16

◆ SYMS_CoffSymbol32

◆ SYMS_CoffSymbolName

Function Documentation

◆ syms_coff_symbol32_from_coff_symbol16()

SYMS_API void syms_coff_symbol32_from_coff_symbol16 ( SYMS_CoffSymbol32 sym32,
SYMS_CoffSymbol16 sym16 
)

Variable Documentation

◆ syms_coff_big_obj_magic

SYMS_GLOBAL SYMS_U8 syms_coff_big_obj_magic[]
Initial value:
= {
0xC7,0xA1,0xBA,0xD1,0xEE,0xBA,0xA9,0x4B,
0xAF,0x20,0xFA,0xF6,0x6A,0xA4,0xDC,0xB8,
}