#include <TexturePageMap.h>
◆ FPhysicalSpaceIDAndAddress() [1/2]
| FPhysicalSpaceIDAndAddress::FPhysicalSpaceIDAndAddress |
( |
| ) |
|
|
inline |
◆ FPhysicalSpaceIDAndAddress() [2/2]
| FPhysicalSpaceIDAndAddress::FPhysicalSpaceIDAndAddress |
( |
uint16 |
InPhysicalSpaceID, |
|
|
uint16 |
InAddress |
|
) |
| |
|
inline |
◆ [struct]
◆ Packed
| uint32 FPhysicalSpaceIDAndAddress::Packed |
◆ pAddress
| uint16 FPhysicalSpaceIDAndAddress::pAddress |
◆ PhysicalSpaceID
| uint16 FPhysicalSpaceIDAndAddress::PhysicalSpaceID |
The documentation for this union was generated from the following file: