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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PrimitiveSceneProxy.h>
Public Member Functions | |
| FSimpleLightId () | |
| FSimpleLightId (int32 InLocalId, int32 InSourcePrimitiveId) | |
| bool | operator== (FSimpleLightId Other) const |
| bool | IsValid () const |
Public Attributes | ||
| struct { | ||
| int32 LocalId | ||
| int32 SourcePrimitiveId | ||
| }; | ||
| uint64 | Packed | |
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inline |
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inline |
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inline |
| struct { ... } FSimpleLightId |
| int32 FSimpleLightId::LocalId |
| uint64 FSimpleLightId::Packed |
| int32 FSimpleLightId::SourcePrimitiveId |