#include <VirtualTextureTranscodeCache.h>
◆ FVTTranscodeTileHandle() [1/2]
| FVTTranscodeTileHandle::FVTTranscodeTileHandle |
( |
uint64 |
InPacked = 0u | ) |
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|
inlineexplicit |
◆ FVTTranscodeTileHandle() [2/2]
| FVTTranscodeTileHandle::FVTTranscodeTileHandle |
( |
uint32 |
InIndex, |
|
|
uint32 |
InMagic |
|
) |
| |
|
inline |
◆ IsValid()
| bool FVTTranscodeTileHandle::IsValid |
( |
| ) |
const |
|
inline |
◆ [struct]
◆ Index
| uint32 FVTTranscodeTileHandle::Index |
◆ Magic
| uint32 FVTTranscodeTileHandle::Magic |
◆ PackedData
| uint64 FVTTranscodeTileHandle::PackedData |
The documentation for this union was generated from the following file: