#include <LumenSceneData.h>
◆ FVirtualPageIndex() [1/2]
| FVirtualPageIndex::FVirtualPageIndex |
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inline |
◆ FVirtualPageIndex() [2/2]
| FVirtualPageIndex::FVirtualPageIndex |
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int32 |
InCardIndex, |
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uint16 |
InResLevel, |
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uint16 |
InLocalPageIndex |
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) |
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inline |
◆ [struct]
◆ CardIndex
| int32 FVirtualPageIndex::CardIndex |
◆ LocalPageIndex
| uint16 FVirtualPageIndex::LocalPageIndex |
◆ PackedValue
| uint64 FVirtualPageIndex::PackedValue |
◆ ResLevel
| uint16 FVirtualPageIndex::ResLevel |
The documentation for this union was generated from the following file: