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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Variables | |
| FAutoConsoleVariableRef | CVarDisableADPCMSeeking (TEXT("au.adpcm.DisableSeeking"), bDisableADPCMSeekingCVar, TEXT("Disables seeking with ADPCM.\n"), ECVF_Default) |
| FAutoConsoleVariableRef | CVarADPCMReadFailiureTimeout (TEXT("au.adpcm.ADPCMReadFailiureTimeout"), ADPCMReadFailiureTimeoutCVar, TEXT("Sets the number of ADPCM decode attempts we'll try before stopping the sound wave altogether.\n"), ECVF_Default) |
| FAutoConsoleVariableRef | CVarADPCMDisableSeekForwardOnChunkMisses (TEXT("au.adpcm.DisableSeekForwardOnReadMisses"), ADPCMDisableSeekForwardOnChunkMissesCVar, TEXT("When there is a seek pending and this CVar is set to 0, we will scan forward in the file.\n"), ECVF_Default) |
| FAutoConsoleVariableRef | CVarADPCMOnlySeekForwardOneChunk (TEXT("au.adpcm.OnlySeekForwardOneChunk"), ADPCMOnlySeekForwardOneChunkCVar, TEXT("When set to 1, we will not continue to seek forward after failing to load two chunks in a row.\n"), ECVF_Default) |
| FAutoConsoleVariableRef | CVarChanceForIntentionalChunkMiss (TEXT("au.adpcm.ChanceForIntentionalChunkMiss"), ChanceForIntentionalChunkMissCVar, TEXT("If this is set > 0 we will intentionally drop chunks. Used for debugging..\n"), ECVF_Default) |
| FAutoConsoleVariableRef CVarADPCMDisableSeekForwardOnChunkMisses(TEXT("au.adpcm.DisableSeekForwardOnReadMisses"), ADPCMDisableSeekForwardOnChunkMissesCVar, TEXT("When there is a seek pending and this CVar is set to 0, we will scan forward in the file.\n"), ECVF_Default) | ( | TEXT("au.adpcm.DisableSeekForwardOnReadMisses") | , |
| ADPCMDisableSeekForwardOnChunkMissesCVar | , | ||
| TEXT("When there is a seek pending and this CVar is set to 0, we will scan forward in the file.\n") | , | ||
| ECVF_Default | |||
| ) |
| FAutoConsoleVariableRef CVarADPCMOnlySeekForwardOneChunk(TEXT("au.adpcm.OnlySeekForwardOneChunk"), ADPCMOnlySeekForwardOneChunkCVar, TEXT("When set to 1, we will not continue to seek forward after failing to load two chunks in a row.\n"), ECVF_Default) | ( | TEXT("au.adpcm.OnlySeekForwardOneChunk") | , |
| ADPCMOnlySeekForwardOneChunkCVar | , | ||
| TEXT("When set to 1, we will not continue to seek forward after failing to load two chunks in a row.\n") | , | ||
| ECVF_Default | |||
| ) |
| FAutoConsoleVariableRef CVarADPCMReadFailiureTimeout(TEXT("au.adpcm.ADPCMReadFailiureTimeout"), ADPCMReadFailiureTimeoutCVar, TEXT("Sets the number of ADPCM decode attempts we'll try before stopping the sound wave altogether.\n"), ECVF_Default) | ( | TEXT("au.adpcm.ADPCMReadFailiureTimeout") | , |
| ADPCMReadFailiureTimeoutCVar | , | ||
| TEXT("Sets the number of ADPCM decode attempts we'll try before stopping the sound wave altogether.\n") | , | ||
| ECVF_Default | |||
| ) |
| FAutoConsoleVariableRef CVarChanceForIntentionalChunkMiss(TEXT("au.adpcm.ChanceForIntentionalChunkMiss"), ChanceForIntentionalChunkMissCVar, TEXT("If this is set > 0 we will intentionally drop chunks. Used for debugging..\n"), ECVF_Default) | ( | TEXT("au.adpcm.ChanceForIntentionalChunkMiss") | , |
| ChanceForIntentionalChunkMissCVar | , | ||
| TEXT("If this is set > 0 we will intentionally drop chunks. Used for debugging..\n") | , | ||
| ECVF_Default | |||
| ) |
| FAutoConsoleVariableRef CVarDisableADPCMSeeking(TEXT("au.adpcm.DisableSeeking"), bDisableADPCMSeekingCVar, TEXT("Disables seeking with ADPCM.\n"), ECVF_Default) | ( | TEXT("au.adpcm.DisableSeeking") | , |
| bDisableADPCMSeekingCVar | , | ||
| TEXT("Disables seeking with ADPCM.\n") | , | ||
| ECVF_Default | |||
| ) |