8#include "AISubsystem.generated.h"
31 virtual void Tick(
float DeltaTime)
override {}
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
ETickableTickType
Definition Tickable.h:20
Definition Engine.Build.cs:7
Definition UObjectGlobals.h:1292
static COREUOBJECT_API FObjectInitializer & Get()
Definition UObjectGlobals.cpp:5001
Definition Tickable.h:135
Definition AISubsystem.h:16
virtual void Tick(float DeltaTime) override
Definition AISubsystem.h:31
virtual UWorld * GetTickableGameObjectWorld() const override
Definition AISubsystem.h:30
UWorld * GetWorldFast() const
Definition AISubsystem.h:36
virtual AIMODULE_API void BeginDestroy() override
Definition AISystem.cpp:47
virtual UWorld * GetWorld() const override
Definition AISystem.h:186
FORCEINLINE UObject * GetOuter() const
Definition UObjectBase.h:223
Definition ObjectPtr.h:488
Definition LightweightStats.h:416