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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "UObject/UObjectGlobals.h"#include "Misc/NetworkGuid.h"#include "Engine/Channel.h"#include "Net/DataReplication.h"#include "Containers/StaticBitArray.h"#include "ActorChannel.generated.h"Go to the source code of this file.
Classes | |
| class | UActorChannel |
| struct | UActorChannel::FPacketRepKeyInfo |
Namespaces | |
| namespace | UE |
| namespace | UE::Net |
Macros | |
| #define | NET_ENABLE_SUBOBJECT_REPKEYS 1 |
| #define | SUBOBJECT_TRANSITION_VALIDATION !(UE_BUILD_SHIPPING || UE_BUILD_TEST) |
Enumerations | |
| enum class | ESetChannelActorFlags : uint32 { None = 0 , SkipReplicatorCreation = (1 << 0) , SkipMarkActive = (1 << 1) } |
Functions | |
| ENUM_CLASS_FLAGS (ESetChannelActorFlags) | |
| #define NET_ENABLE_SUBOBJECT_REPKEYS 1 |
| #define SUBOBJECT_TRANSITION_VALIDATION !(UE_BUILD_SHIPPING || UE_BUILD_TEST) |
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strong |
| ENUM_CLASS_FLAGS | ( | ESetChannelActorFlags | ) |