UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ActorChannel.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "Misc/NetworkGuid.h"
#include "Engine/Channel.h"
#include "Net/DataReplication.h"
#include "Containers/StaticBitArray.h"
#include "ActorChannel.generated.h"

Go to the source code of this file.

Classes

class  UActorChannel
 
struct  UActorChannel::FPacketRepKeyInfo
 

Namespaces

namespace  UE
 
namespace  UE::Net
 

Macros

#define NET_ENABLE_SUBOBJECT_REPKEYS   1
 
#define SUBOBJECT_TRANSITION_VALIDATION   !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
 

Enumerations

enum class  ESetChannelActorFlags : uint32 { None = 0 , SkipReplicatorCreation = (1 << 0) , SkipMarkActive = (1 << 1) }
 

Functions

 ENUM_CLASS_FLAGS (ESetChannelActorFlags)
 

Macro Definition Documentation

◆ NET_ENABLE_SUBOBJECT_REPKEYS

#define NET_ENABLE_SUBOBJECT_REPKEYS   1

◆ SUBOBJECT_TRANSITION_VALIDATION

#define SUBOBJECT_TRANSITION_VALIDATION   !(UE_BUILD_SHIPPING || UE_BUILD_TEST)

Enumeration Type Documentation

◆ ESetChannelActorFlags

Enumerator
None 
SkipReplicatorCreation 
SkipMarkActive 

Function Documentation

◆ ENUM_CLASS_FLAGS()

ENUM_CLASS_FLAGS ( ESetChannelActorFlags  )