74 float* InternalBuffer;
75 float* RolloverBuffer;
82 int32 MaxNumInspectSamples;
#define AUDIO_SIMD_BYTE_ALIGNMENT
Definition AlignedBuffer.h:12
#define AUDIO_BUFFER_ALIGNMENT
Definition AudioResampler.h:13
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition AlignedBlockBuffer.h:15
SIGNALPROCESSING_API void CopyFloatArray(float *ToArray, const float *FromArray, int32 InNum) const
Definition AlignedBlockBuffer.cpp:319
SIGNALPROCESSING_API void FreeFloatArray(float *&Array) const
Definition AlignedBlockBuffer.cpp:304
SIGNALPROCESSING_API void AddZeros(int32 InNum)
Definition AlignedBlockBuffer.cpp:105
SIGNALPROCESSING_API void SetMaxNumInspectSamples(int32 InMax)
Definition AlignedBlockBuffer.cpp:287
SIGNALPROCESSING_API ~FAlignedBlockBuffer()
Definition AlignedBlockBuffer.cpp:68
SIGNALPROCESSING_API void ZeroFloatArray(float *InArray, int32 InNum) const
Definition AlignedBlockBuffer.cpp:310
SIGNALPROCESSING_API int32 GetNumAvailable() const
Definition AlignedBlockBuffer.cpp:79
SIGNALPROCESSING_API void AddSamples(const float *InSamples, int32 InNum)
Definition AlignedBlockBuffer.cpp:136
SIGNALPROCESSING_API void RemoveSamples(int32 InNum)
Definition AlignedBlockBuffer.cpp:178
SIGNALPROCESSING_API int32 GetSampleCapacity() const
Definition AlignedBlockBuffer.cpp:74
SIGNALPROCESSING_API int32 GetMaxNumInspectSamples() const
Definition AlignedBlockBuffer.cpp:282
SIGNALPROCESSING_API float * AllocateAlignedFloatArray(int32 InNum) const
Definition AlignedBlockBuffer.cpp:298
SIGNALPROCESSING_API const float * InspectSamples(int32 InNum, int32 InOffset=0)
Definition AlignedBlockBuffer.cpp:212
SIGNALPROCESSING_API void ClearSamples()
Definition AlignedBlockBuffer.cpp:269
NO_LOGGING.
Definition AudioMixerPlatformAndroid.cpp:53