UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AnalyticsSessionSummaryManager.cpp File Reference

Namespaces

namespace  AnalyticsManagerProperties
 
namespace  AnalyticsSessionUtils
 

Functions

 DEFINE_LOG_CATEGORY_STATIC (LogAnalyticsSessionSummary, Verbose, All)
 
bool AnalyticsManagerProperties::IsReserved (const FString &Key)
 
FString AnalyticsSessionUtils::GetDefaultSavedDir ()
 
FRegexPattern AnalyticsSessionUtils::GetAnalyticsPropertyFilenamePattern ()
 
bool AnalyticsSessionUtils::TryAcquiringOrphanGroupsOwnership (const FString &SessionRootPath, const FString &PrincipalProcessName, uint32 CurrentProcessId)
 
void AnalyticsSessionUtils::ReleaseOrphanGroupsOwnership (const FString &SessionRootPath, const FString &PrincipalProcessName, uint32 CurrentProcessId)
 
const TCHARLexToString (EAnalyticsSessionShutdownType ShutdownTypeCode)
 

Function Documentation

◆ DEFINE_LOG_CATEGORY_STATIC()

DEFINE_LOG_CATEGORY_STATIC ( LogAnalyticsSessionSummary  ,
Verbose  ,
All   
)

◆ LexToString()

const TCHAR * LexToString ( EAnalyticsSessionShutdownType  ShutdownTypeCode)

Converts the specified shutdown code to its string representation.