![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "Engine/EngineTypes.h"#include "Animation/AnimTypes.h"#include "Animation/AnimationAsset.h"#include "Animation/AnimBlueprint.h"#include "Animation/AnimClassInterface.h"#include "Animation/AnimSync.h"#include "Animation/AnimInertializationRequest.h"#include "AnimInstanceProxy.generated.h"Go to the source code of this file.
Classes | |
| struct | FQueuedDrawDebugItem |
| struct | FQueuedDrawDebugItem::FVectorEntry |
| struct | FAnimInstanceProxy |
Namespaces | |
| namespace | EMessageSeverity |
| namespace | UE |
| namespace | UE::Anim |
| namespace | EDrawDebugItemType |
Macros | |
| #define | ENABLE_ANIM_DRAW_DEBUG (1 && !(UE_BUILD_SHIPPING || UE_BUILD_TEST)) |
| #define | ENABLE_ANIM_LOGGING (1 && !NO_LOGGING && !(UE_BUILD_SHIPPING || UE_BUILD_TEST)) |
Functions | |
| DECLARE_DELEGATE_RetVal (bool, FCanTakeTransition) | |
| DECLARE_DELEGATE_ThreeParams (FOnGraphStateChanged, const struct FAnimNode_StateMachine &, int32, int32) | |
Variables | |
| const FName | NAME_AnimBlueprintLog |
| const FName | NAME_Evaluate |
| const FName | NAME_Update |
| const FName | NAME_AnimGraph |
| #define ENABLE_ANIM_DRAW_DEBUG (1 && !(UE_BUILD_SHIPPING || UE_BUILD_TEST)) |
| #define ENABLE_ANIM_LOGGING (1 && !NO_LOGGING && !(UE_BUILD_SHIPPING || UE_BUILD_TEST)) |
| DECLARE_DELEGATE_RetVal | ( | bool | , |
| FCanTakeTransition | |||
| ) |
| DECLARE_DELEGATE_ThreeParams | ( | FOnGraphStateChanged | , |
| const struct FAnimNode_StateMachine & | , | ||
| int32 | , | ||
| int32 | |||
| ) |
|
extern |
|
extern |
|
extern |
|
extern |