UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AnimNodeData.h File Reference
#include "CoreMinimal.h"
#include "AnimNodeData.generated.h"

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Classes

struct  UE::Anim::FNodeDataId
 
struct  FAnimNodeData
 
struct  FAnimNodeStructData
 

Namespaces

namespace  UE
 
namespace  UE::Anim
 

Macros

#define ANIM_NODE_DATA_INVALID_ENTRY   0xffffffff
 
#define ANIM_NODE_DATA_INSTANCE_DATA_FLAG   0x80000000
 
#define ANIM_NODE_DATA_INSTANCE_DATA_MASK   ~ANIM_NODE_DATA_INSTANCE_DATA_FLAG
 

Enumerations

enum class  EAnimNodeDataFlags : uint32 {
  None = 0x00000000 , HasInitialUpdateFunction = 0x00000001 , HasBecomeRelevantFunction = 0x00000002 , HasUpdateFunction = 0x00000004 ,
  AllFunctions = HasInitialUpdateFunction | HasBecomeRelevantFunction | HasUpdateFunction
}
 

Functions

 ENUM_CLASS_FLAGS (EAnimNodeDataFlags)
 

Macro Definition Documentation

◆ ANIM_NODE_DATA_INSTANCE_DATA_FLAG

#define ANIM_NODE_DATA_INSTANCE_DATA_FLAG   0x80000000

◆ ANIM_NODE_DATA_INSTANCE_DATA_MASK

#define ANIM_NODE_DATA_INSTANCE_DATA_MASK   ~ANIM_NODE_DATA_INSTANCE_DATA_FLAG

◆ ANIM_NODE_DATA_INVALID_ENTRY

#define ANIM_NODE_DATA_INVALID_ENTRY   0xffffffff

Enumeration Type Documentation

◆ EAnimNodeDataFlags

enum class EAnimNodeDataFlags : uint32
strong
Enumerator
None 
HasInitialUpdateFunction 
HasBecomeRelevantFunction 
HasUpdateFunction 
AllFunctions 

Function Documentation

◆ ENUM_CLASS_FLAGS()

ENUM_CLASS_FLAGS ( EAnimNodeDataFlags  )