9#include "AnimNotify_PlaySound.generated.h"
12class USkeletalMeshComponent;
25 ENGINE_API virtual FString GetNotifyName_Implementation()
const override;
26 UE_DEPRECATED(5.0,
"Please use the other Notify function instead")
35 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=
"AnimNotify", meta=(ExposeOnSpawn =
true))
40 float VolumeMultiplier;
44 float PitchMultiplier;
50#if WITH_EDITORONLY_DATA
51 UPROPERTY(Config, EditAnywhere, Category =
"AnimNotify")
56 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=
"AnimNotify", meta=(EditCondition=
"bFollow", ExposeOnSpawn =
true))
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition NameTypes.h:617
Definition AnimNotify_PlaySound.h:17
Definition AnimNotify.h:52
Definition AnimSequenceBase.h:37
Definition SoundBase.h:109
Definition AnimNotifyQueue.h:22
Definition ObjectPtr.h:488