40 UFUNCTION(BlueprintCallable, Category =
"State Machine", meta=(BlueprintThreadSafe, DisplayName =
"Convert to Animation State", ExpandEnumAsExecs =
"Result"))
44 UFUNCTION(BlueprintPure, Category =
"State Machine", meta=(BlueprintThreadSafe, DisplayName =
"Convert to Animation State"))
53 UFUNCTION(BlueprintCallable, Category =
"State Machine", meta=(BlueprintThreadSafe, DisplayName =
"Convert to Animation State Machine", ExpandEnumAsExecs =
"Result"))
67 UFUNCTION(BlueprintPure, Category =
"State Machine", meta=(BlueprintThreadSafe))
71 UFUNCTION(BlueprintPure, Category =
"State Machine", meta=(BlueprintThreadSafe))
76 UFUNCTION(BlueprintCallable, Category =
"State Machine", meta=(BlueprintThreadSafe, AdvancedDisplay =
"4"))
81 UFUNCTION(BlueprintPure, Category = "State
Machine", meta=(BlueprintThreadSafe))
85 UFUNCTION(BlueprintPure, Category = "State
Machine", meta = (BlueprintThreadSafe))
89 UFUNCTION(BlueprintPure, Category = "State
Machine", meta = (BlueprintThreadSafe))
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition AnimExecutionContext.h:158