UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Attenuation.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Object.h"
#include "UObject/Class.h"
#include "Engine/EngineTypes.h"
#include "Curves/CurveFloat.h"
#include "Attenuation.generated.h"

Go to the source code of this file.

Classes

struct  FBaseAttenuationSettings
 
struct  FBaseAttenuationSettings::AttenuationShapeDetails
 

Namespaces

namespace  EAttenuationShape
 

Enumerations

enum class  EAttenuationDistanceModel : uint8 {
  Linear , Logarithmic , Inverse , LogReverse ,
  NaturalSound , Custom
}
 
enum  EAttenuationShape::Type : int { EAttenuationShape::Sphere , EAttenuationShape::Capsule , EAttenuationShape::Box , EAttenuationShape::Cone }
 
enum class  ENaturalSoundFalloffMode : uint8 { Continues , Silent , Hold }
 

Enumeration Type Documentation

◆ EAttenuationDistanceModel

Enumerator
Linear 
Logarithmic 
Inverse 
LogReverse 
NaturalSound 
Custom 

◆ ENaturalSoundFalloffMode

Enumerator
Continues 
Silent 
Hold