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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Types/AttributeStorage.h"#include "InterchangeLogPrivate.h"#include "CoreMinimal.h"#include "HAL/UnrealMemory.h"#include "Math/Box.h"#include "Math/Box2D.h"#include "Math/BoxSphereBounds.h"#include "Math/Color.h"#include "Math/Float16.h"#include "Math/IntPoint.h"#include "Math/IntRect.h"#include "Math/IntVector.h"#include "Math/Matrix.h"#include "Math/Plane.h"#include "Math/OrientedBox.h"#include "Math/Quat.h"#include "Math/RandomStream.h"#include "Math/Rotator.h"#include "Math/Sphere.h"#include "Math/TwoVectors.h"#include "Math/UnrealMathUtility.h"#include "Math/Vector.h"#include "Math/Vector2D.h"#include "Math/Vector2DHalf.h"#include "Math/Vector4.h"#include "Misc/FrameRate.h"#include "Misc/ScopeLock.h"#include "Misc/SecureHash.h"#include "UObject/SoftObjectPath.h"#include <type_traits>Namespaces | |
| namespace | UE |
| namespace | UE::Interchange |
Macros | |
| #define | COMPARE_MATH_STRUCTS(MathType) |
| #define | COMPARE_MATH_ARRAY(MathType) |
| #define | DECLARE_LOCAL_VARIABLES(ValueType) |
| #define | DECLARE_LOCAL_ARRAY_VARIABLES(ValueType) |
| #define | SPECIALIZE(X) |
| #define DECLARE_LOCAL_ARRAY_VARIABLES | ( | ValueType | ) |
| #define DECLARE_LOCAL_VARIABLES | ( | ValueType | ) |