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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Stub for attribute type traits.
Actual type traits need to be declared through template specialization for custom data types that are to be used internally by FAttributeStorage. Traits for the most commonly used built-in types are declared below.
Complex types, such as structures and classes, can be serialized into a byte array and then assigned to an attribute. Note that you will be responsible for ensuring correct byte ordering when serializing those types.
| T | The type to be used in FAttributeStorage. |