UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AudioAnalyzerSubsystem.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "AudioAnalyzer.h"
7#include "Containers/Ticker.h"
9#include "AudioAnalyzerSubsystem.generated.h"
10
11class UWorld;
12
16UCLASS(MinimalAPI)
18{
20
21public:
24
25 AUDIOANALYZER_API bool Tick(float DeltaTime);
26
27 //~ Begin USubsystem
29 AUDIOANALYZER_API virtual void Deinitialize() override;
30 //~ End USubsystem
31
32 AUDIOANALYZER_API void RegisterAudioAnalyzer(UAudioAnalyzer* InAnalyzer);
33 AUDIOANALYZER_API void UnregisterAudioAnalyzer(UAudioAnalyzer* InAnalyzer);
34
36
37private:
38
41
42 FTSTicker::FDelegateHandle TickerHandle;
43};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition SubsystemCollection.h:15
Definition Array.h:670
Definition AudioAnalyzerSubsystem.h:18
Definition AudioAnalyzer.h:75
Definition EngineSubsystem.h:22
Definition World.h:918