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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "Stats/Stats.h"#include "Async/AsyncWork.h"#include "Sound/SoundWave.h"#include "Misc/ScopeLock.h"#include "HAL/LowLevelMemTracker.h"#include "ContentStreaming.h"Go to the source code of this file.
Classes | |
| class | ICompressedAudioInfo |
| struct | FDecodeResult |
| class | IStreamedCompressedInfo |
| struct | IAudioInfoFactory |
| struct | IAudioInfoFactory::FCapabilities |
| struct | IAudioInfoFactoryRegistry |
| class | FSimpleAudioInfoFactory |
| class | FAsyncAudioDecompressWorker |
| class | FAsyncRealtimeAudioTaskWorker< T > |
| class | FAsyncRealtimeAudioTaskProxy< T > |
Typedefs | |
| typedef FAsyncTask< FAsyncAudioDecompressWorker > | FAsyncAudioDecompress |
Enumerations | |
| enum class | ERealtimeAudioTaskType : uint8 { CompressedInfo , Decompress , Procedural } |
Functions | |
| ENGINE_API bool | ShouldUseBackgroundPoolFor_FAsyncRealtimeAudioTask () |
Variables | |
| constexpr int32 | MONO_PCM_BUFFER_SAMPLES = 4800 |
| constexpr uint32 | MONO_PCM_SAMPLE_SIZE = sizeof(int16) |
| constexpr uint32 | MONO_PCM_BUFFER_SIZE = MONO_PCM_BUFFER_SAMPLES * MONO_PCM_SAMPLE_SIZE |
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strong |
| ENGINE_API bool ShouldUseBackgroundPoolFor_FAsyncRealtimeAudioTask | ( | ) |
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constexpr |