UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AudioMixerTypes.h File Reference
#include "CoreMinimal.h"

Go to the source code of this file.

Classes

struct  FAudioPlatformSettings
 

Namespaces

namespace  Audio
 NO_LOGGING.
 
namespace  Audio::EAudioMixerStreamDataFormat
 
namespace  Audio::EAudioOutputStreamState
 

Enumerations

enum  Audio::EAudioMixerStreamDataFormat::Type { Audio::EAudioMixerStreamDataFormat::Unknown , Audio::EAudioMixerStreamDataFormat::Float , Audio::EAudioMixerStreamDataFormat::Int16 , Audio::EAudioMixerStreamDataFormat::Unsupported }
 
enum  Audio::EAudioOutputStreamState::Type {
  Audio::EAudioOutputStreamState::Closed , Audio::EAudioOutputStreamState::Open , Audio::EAudioOutputStreamState::Stopped , Audio::EAudioOutputStreamState::Stopping ,
  Audio::EAudioOutputStreamState::Running , Audio::EAudioOutputStreamState::SwappingDevice
}
 

Functions

FName Audio::NAME_PLATFORM_SPECIFIC (TEXT("PLATFORM_SPECIFIC"))
 
FName Audio::NAME_PROJECT_DEFINED (TEXT("PROJECT_DEFINED"))
 
FName Audio::NAME_BINKA (TEXT("BINKA"))
 
FName Audio::NAME_ADPCM (TEXT("ADPCM"))
 
FName Audio::NAME_PCM (TEXT("PCM"))
 
FName Audio::NAME_OPUS (TEXT("OPUS"))
 
FName Audio::NAME_RADA (TEXT("RADA"))
 
FName Audio::NAME_OGG (TEXT("OGG"))