![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "AudioMixer.h"#include "IAudioMixerWasapiDeviceManager.h"#include "WasapiAudioFormat.h"#include <atomic>#include "Windows/AllowWindowsPlatformTypes.h"#include "Windows/AllowWindowsPlatformAtomics.h"#include "Microsoft/COMPointer.h"#include <mmdeviceapi.h>#include <audiopolicy.h>#include "Windows/HideWindowsPlatformAtomics.h"#include "Windows/HideWindowsPlatformTypes.h"Go to the source code of this file.
Classes | |
| class | Audio::FAudioMixerWasapiRenderStream |
Namespaces | |
| namespace | Audio |
| NO_LOGGING. | |
Functions | |
| THIRD_PARTY_INCLUDES_START THIRD_PARTY_INCLUDES_END | DECLARE_DELEGATE (FAudioMixerReadNextBufferDelegate) |
| THIRD_PARTY_INCLUDES_START THIRD_PARTY_INCLUDES_END DECLARE_DELEGATE | ( | FAudioMixerReadNextBufferDelegate | ) |