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| FAutoConsoleVariableRef | CVarVirtualLoopsEnabled (TEXT("au.VirtualLoops.Enabled"), bVirtualLoopsEnabledCVar, TEXT("Enables or disables whether virtualizing is supported for audio loops.\n"), ECVF_Default) |
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| FAutoConsoleVariableRef | CVarVirtualLoopsPerfDistance (TEXT("au.VirtualLoops.PerfDistance"), VirtualLoopsPerfDistanceCVar, TEXT("Sets virtual loop distance to scale update rate between min and max beyond max audible distance of sound.\n"), ECVF_Default) |
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| FAutoConsoleVariableRef | CVarVirtualLoopsForceUpdateListenerMoveDistance (TEXT("au.VirtualLoops.ForceUpdateListenerMoveDistance"), VirtualLoopsForceUpdateListenerMoveDistanceCVar, TEXT("Sets distance threshold required to force an update on virtualized sounds to check for if listener moves in a single frame over the given distance.\n"), ECVF_Default) |
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| FAutoConsoleVariableRef | CVarVirtualLoopsUpdateRateMin (TEXT("au.VirtualLoops.UpdateRate.Min"), VirtualLoopsUpdateRateMinCVar, TEXT("Sets minimum rate to check if sound becomes audible again at sound's max audible distance.\n"), ECVF_Default) |
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| FAutoConsoleVariableRef | CVarVirtualLoopsUpdateRateMax (TEXT("au.VirtualLoops.UpdateRate.Max"), VirtualLoopsUpdateRateMaxCVar, TEXT("Sets maximum rate to check if sound becomes audible again (at beyond sound's max audible distance + perf scaling distance).\n"), ECVF_Default) |
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