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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Tests/AutomationCommon.h"#include "AssetCompilingManager.h"#include "Engine/World.h"#include "Misc/EngineVersion.h"#include "Engine/GameViewportClient.h"#include "Engine/GameInstance.h"#include "Engine/Engine.h"#include "HAL/PlatformFile.h"#include "HardwareInfo.h"#include "Misc/App.h"#include "UObject/Package.h"#include "Kismet/GameplayStatics.h"#include "ContentStreaming.h"#include "Framework/Application/SlateApplication.h"#include "RenderingThread.h"#include "ShaderCompiler.h"#include "GameFramework/GameStateBase.h"#include "Scalability.h"#include "StereoRendering.h"#include "Misc/PackageName.h"#include "Tests/AutomationTestSettings.h"#include "GameMapsSettings.h"#include "IRenderCaptureProvider.h"#include "Modules/ModuleManager.h"#include "Algo/Accumulate.h"#include "RenderUtils.h"Namespaces | |
| namespace | AutomationCommon |
Functions | |
| UGameViewportClient * | AutomationCommon::GetAnyGameViewportClient () |
| FString | AutomationCommon::GetWorldContext (UWorld *InWorld) |