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| ENGINE_API | UGameViewportClient (FVTableHelper &Helper) |
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| virtual ENGINE_API | ~UGameViewportClient () |
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| virtual ENGINE_API void | SSSwapControllers () |
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| virtual ENGINE_API void | ShowTitleSafeArea () |
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| virtual ENGINE_API void | SetConsoleTarget (int32 PlayerIndex) |
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| ENGINE_API void | AddCursorWidget (EMouseCursor::Type Cursor, class UUserWidget *CursorWidget) |
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| virtual ENGINE_API UWorld * | GetWorld () const override |
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| virtual ENGINE_API FSceneViewport * | CreateGameViewport (TSharedPtr< SViewport > InViewportWidget) |
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| ENGINE_API FSceneViewport * | GetGameViewport () |
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| ENGINE_API const FSceneViewport * | GetGameViewport () const |
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| ENGINE_API TSharedPtr< SViewport > | GetGameViewportWidget () const |
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| ENGINE_API UGameInstance * | GetGameInstance () const |
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| virtual ENGINE_API void | Init (struct FWorldContext &WorldContext, UGameInstance *OwningGameInstance, bool bCreateNewAudioDevice=true) |
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| virtual ENGINE_API void | PostInitProperties () override |
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| virtual ENGINE_API void | BeginDestroy () override |
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| virtual void | RedrawRequested (FViewport *InViewport) override |
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| virtual ENGINE_API bool | InputKey (const FInputKeyEventArgs &EventArgs) override |
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| virtual ENGINE_API bool | InputAxis (const FInputKeyEventArgs &EventArgs) override |
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| virtual ENGINE_API bool | InputChar (FViewport *Viewport, int32 ControllerId, TCHAR Character) override |
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| virtual ENGINE_API bool | InputTouch (FViewport *InViewport, const FInputDeviceId DeviceId, uint32 Handle, ETouchType::Type Type, const FVector2D &TouchLocation, float Force, uint32 TouchpadIndex, const uint64 Timestamp) override |
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| virtual ENGINE_API bool | InputMotion (FViewport *Viewport, const FInputDeviceId DeviceId, const FVector &Tilt, const FVector &RotationRate, const FVector &Gravity, const FVector &Acceleration, const uint64 Timestamp) override |
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| virtual ENGINE_API EMouseCursor::Type | GetCursor (FViewport *Viewport, int32 X, int32 Y) override |
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| virtual ENGINE_API TOptional< TSharedRef< SWidget > > | MapCursor (FViewport *Viewport, const FCursorReply &CursorReply) override |
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| virtual ENGINE_API void | Precache () override |
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| virtual ENGINE_API void | Draw (FViewport *Viewport, FCanvas *SceneCanvas) override |
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| virtual ENGINE_API bool | ProcessScreenShots (FViewport *Viewport) override |
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| virtual ENGINE_API TOptional< bool > | QueryShowFocus (const EFocusCause InFocusCause) const override |
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| virtual ENGINE_API void | LostFocus (FViewport *Viewport) override |
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| virtual ENGINE_API void | ReceivedFocus (FViewport *Viewport) override |
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| virtual ENGINE_API bool | IsFocused (FViewport *Viewport) override |
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| virtual ENGINE_API void | Activated (FViewport *InViewport, const FWindowActivateEvent &InActivateEvent) override |
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| virtual ENGINE_API void | Deactivated (FViewport *InViewport, const FWindowActivateEvent &InActivateEvent) override |
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| virtual ENGINE_API bool | IsInPermanentCapture () override |
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| virtual ENGINE_API bool | WindowCloseRequested () override |
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| virtual ENGINE_API void | CloseRequested (FViewport *Viewport) override |
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| virtual bool | RequiresHitProxyStorage () override |
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| virtual ENGINE_API bool | IsOrtho () const override |
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| virtual ENGINE_API void | MouseEnter (FViewport *Viewport, int32 x, int32 y) override |
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| virtual ENGINE_API void | MouseLeave (FViewport *Viewport) override |
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| virtual ENGINE_API void | SetIsSimulateInEditorViewport (bool bInIsSimulateInEditorViewport) override |
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| virtual void | FinalizeViews (class FSceneViewFamily *ViewFamily, const TMap< ULocalPlayer *, FSceneView * > &PlayerViewMap) |
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| ENGINE_API bool | TryToggleFullscreenOnInputKey (FKey Key, EInputEvent EventType) |
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| virtual ENGINE_API void | RemapControllerInput (FInputKeyEventArgs &InOutKeyEvent) |
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| ENGINE_API bool | HandleForceFullscreenCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleShowCommand (const TCHAR *Cmd, FOutputDevice &Ar, UWorld *InWorld) |
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| ENGINE_API bool | HandleShowLayerCommand (const TCHAR *Cmd, FOutputDevice &Ar, UWorld *InWorld) |
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| ENGINE_API bool | HandleViewModeCommand (const TCHAR *Cmd, FOutputDevice &Ar, UWorld *InWorld) |
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| ENGINE_API bool | HandleNextViewModeCommand (const TCHAR *Cmd, FOutputDevice &Ar, UWorld *InWorld) |
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| ENGINE_API bool | HandlePrevViewModeCommand (const TCHAR *Cmd, FOutputDevice &Ar, UWorld *InWorld) |
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| ENGINE_API bool | HandlePreCacheCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleToggleFullscreenCommand () |
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| ENGINE_API bool | HandleSetResCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleHighresScreenshotCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleHighresScreenshotUICommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleScreenshotCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleBugScreenshotwithHUDInfoCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleBugScreenshotCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleKillParticlesCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleForceSkelLODCommand (const TCHAR *Cmd, FOutputDevice &Ar, UWorld *InWorld) |
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| ENGINE_API bool | HandleDisplayCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleDisplayAllCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleDisplayAllLocationCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleDisplayAllRotationCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleDisplayClearCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleGetAllLocationCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleGetAllRotationCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleTextureDefragCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandleToggleMIPFadeCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| ENGINE_API bool | HandlePauseRenderClockCommand (const TCHAR *Cmd, FOutputDevice &Ar) |
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| virtual ENGINE_API void | AddViewportWidgetContent (TSharedRef< class SWidget > ViewportContent, const int32 ZOrder=0) |
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| virtual ENGINE_API void | RemoveViewportWidgetContent (TSharedRef< class SWidget > ViewportContent) |
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| virtual ENGINE_API void | AddViewportWidgetForPlayer (ULocalPlayer *Player, TSharedRef< SWidget > ViewportContent, const int32 ZOrder) |
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| virtual ENGINE_API void | RemoveViewportWidgetForPlayer (ULocalPlayer *Player, TSharedRef< SWidget > ViewportContent) |
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| ENGINE_API void | RemoveAllViewportWidgets () |
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| virtual ENGINE_API void | AddGameLayerWidget (TSharedRef< SWidget > ViewportContent, const int32 ZOrder) |
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| virtual ENGINE_API void | RemoveGameLayerWidget (TSharedRef< SWidget > ViewportContent) |
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| ENGINE_API void | RebuildCursors () |
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| virtual ENGINE_API void | DetachViewportClient () |
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| virtual ENGINE_API void | Tick (float DeltaTime) |
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| virtual ENGINE_API bool | RequiresUncapturedAxisInput () const override |
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| virtual ENGINE_API void | SetViewportFrame (FViewportFrame *InViewportFrame) |
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| virtual ENGINE_API void | SetViewport (FViewport *InViewportFrame) |
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| ENGINE_API void | SetViewportOverlayWidget (TSharedPtr< SWindow > InWindow, TSharedRef< SOverlay > InViewportOverlayWidget) |
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| ENGINE_API void | SetGameLayerManager (TSharedPtr< IGameLayerManager > LayerManager) |
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| TSharedPtr< IGameLayerManager > | GetGameLayerManager () const |
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| TSharedPtr< SWindow > | GetWindow () |
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| virtual ENGINE_API void | SetDropDetail (float DeltaSeconds) |
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| virtual ENGINE_API FString | ConsoleCommand (const FString &Command) |
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| ENGINE_API void | GetViewportSize (FVector2D &ViewportSize) const |
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| ENGINE_API bool | IsFullScreenViewport () const |
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| ENGINE_API bool | IsExclusiveFullscreenViewport () const |
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| virtual ENGINE_API bool | GetMousePosition (FVector2D &MousePosition) const |
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| ENGINE_API bool | ShouldForceFullscreenViewport () const |
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| virtual ENGINE_API ULocalPlayer * | SetupInitialLocalPlayer (FString &OutError) |
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| ESplitScreenType::Type | GetCurrentSplitscreenConfiguration () const |
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| virtual ENGINE_API void | UpdateActiveSplitscreenType () |
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| virtual ENGINE_API void | LayoutPlayers () |
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| ENGINE_API void | SetForceDisableSplitscreen (const bool bDisabled) |
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| bool | IsSplitscreenForceDisabled () const |
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| virtual ENGINE_API void | GetSubtitleRegion (FVector2D &MinPos, FVector2D &MaxPos) |
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| ENGINE_API int32 | ConvertLocalPlayerToGamePlayerIndex (ULocalPlayer *LPlayer) |
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| ENGINE_API bool | HasTopSafeZone (int32 LocalPlayerIndex) |
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| ENGINE_API bool | HasBottomSafeZone (int32 LocalPlayerIndex) |
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| ENGINE_API bool | HasLeftSafeZone (int32 LocalPlayerIndex) |
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| ENGINE_API bool | HasRightSafeZone (int32 LocalPlayerIndex) |
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| ENGINE_API void | GetPixelSizeOfScreen (float &Width, float &Height, UCanvas *Canvas, int32 LocalPlayerIndex) |
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| ENGINE_API void | CalculateSafeZoneValues (FMargin &SafeZone, UCanvas *Canvas, int32 LocalPlayerIndex, bool bUseMaxPercent) |
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| ENGINE_API bool | CalculateDeadZoneForAllSides (ULocalPlayer *LPlayer, UCanvas *Canvas, float &fTopSafeZone, float &fBottomSafeZone, float &fLeftSafeZone, float &fRightSafeZone, bool bUseMaxPercent=false) |
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| virtual ENGINE_API void | DrawTitleSafeArea (UCanvas *Canvas) |
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| virtual ENGINE_API void | PostRender (UCanvas *Canvas) |
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| virtual ENGINE_API void | DrawTransition (UCanvas *Canvas) |
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| virtual ENGINE_API void | DrawTransitionMessage (UCanvas *Canvas, const FString &Message) |
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| virtual ENGINE_API void | NotifyPlayerAdded (int32 PlayerIndex, class ULocalPlayer *AddedPlayer) |
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| virtual ENGINE_API void | NotifyPlayerRemoved (int32 PlayerIndex, class ULocalPlayer *RemovedPlayer) |
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| virtual ENGINE_API void | PeekTravelFailureMessages (UWorld *InWorld, enum ETravelFailure::Type FailureType, const FString &ErrorString) |
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| virtual ENGINE_API void | PeekNetworkFailureMessages (UWorld *InWorld, UNetDriver *NetDriver, enum ENetworkFailure::Type FailureType, const FString &ErrorString) |
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| virtual ENGINE_API void | VerifyPathRenderingComponents () |
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| FOnCloseRequested & | OnCloseRequested () |
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| FOnWindowCloseRequested & | OnWindowCloseRequested () |
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| FOnGameViewportClientPlayerAction & | OnPlayerAdded () |
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| FOnGameViewportClientPlayerAction & | OnPlayerRemoved () |
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| FSimpleMulticastDelegate & | OnBeginDraw () |
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| FSimpleMulticastDelegate & | OnDrawn () |
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| FSimpleMulticastDelegate & | OnEndDraw () |
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| FOnGameViewportTick & | OnTick () |
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| FCustomNavigationHandler & | OnNavigationOverride () |
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| FOverrideInputKeyHandler & | OnOverrideInputKey () |
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| FOverrideInputAxisHandler & | OnOverrideInputAxis () |
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| FOnInputKeySignature & | OnInputKey () |
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| FOnInputAxisSignature & | OnInputAxis () |
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| virtual FEngineShowFlags * | GetEngineShowFlags () override |
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| ENGINE_API void | SetViewMode (EViewModeIndex ViewMode, FOutputDevice *Output=nullptr) |
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| ENGINE_API bool | SetHardwareCursor (EMouseCursor::Type CursorShape, FName GameContentPath, FVector2D HotSpot) |
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| ENGINE_API bool | IsSimulateInEditorViewport () const |
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| virtual bool | ShouldDPIScaleSceneCanvas () const override |
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| ENGINE_API bool | GetUseMouseForTouch () const |
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| void | SetCurrentBufferVisualizationMode (FName NewBufferVisualizationMode) |
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| FName | GetCurrentBufferVisualizationMode () const |
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| void | SetCurrentNaniteVisualizationMode (FName NewNaniteVisualizationMode) |
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| FName | GetCurrentNaniteVisualizationMode () const |
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| void | SetCurrentLumenVisualizationMode (FName NewLumenVisualizationMode) |
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| FName | GetCurrentLumenVisualizationMode () const |
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| void | SetCurrentSubstrateVisualizationMode (FName NewSubstrateVisualizationMode) |
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| FName | GetCurrentSubstrateVisualizationMode () const |
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| void | SetCurrentGroomVisualizationMode (FName NewGroomVisualizationMode) |
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| FName | GetCurrentGroomVisualizationMode () const |
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| void | SetCurrentVirtualShadowMapVisualizationMode (FName NewVirtualShadowMapVisualizationMode) |
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| FName | GetCurrentVirtualShadowMapVisualizationMode () const |
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| void | SetSuppressTransitionMessage (bool bSuppress) |
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| virtual FStatUnitData * | GetStatUnitData () const override |
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| virtual FStatHitchesData * | GetStatHitchesData () const override |
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| virtual const TArray< FString > * | GetEnabledStats () const override |
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| virtual ENGINE_API void | SetEnabledStats (const TArray< FString > &InEnabledStats) override |
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| virtual bool | IsStatEnabled (const FString &InName) const override |
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| void | SetIgnoreInput (bool Ignore) |
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| virtual bool | IgnoreInput () override |
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| ENGINE_API void | SetMouseCaptureMode (EMouseCaptureMode Mode) |
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| virtual ENGINE_API EMouseCaptureMode | GetMouseCaptureMode () const override |
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| virtual ENGINE_API bool | CaptureMouseOnLaunch () override |
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| virtual bool | LockDuringCapture () override |
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| virtual bool | ShouldAlwaysLockMouse () override |
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| ENGINE_API void | SetMouseLockMode (EMouseLockMode InMouseLockMode) |
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| ENGINE_API EMouseLockMode | GetMouseLockMode () const |
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| ENGINE_API void | SetHideCursorDuringCapture (bool InHideCursorDuringCapture) |
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| virtual bool | HideCursorDuringCapture () const override |
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| virtual ENGINE_API FPopupMethodReply | OnQueryPopupMethod () const override |
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| virtual ENGINE_API bool | HandleNavigation (const uint32 InUserIndex, TSharedPtr< SWidget > InDestination) override |
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| void | SetUseSoftwareCursorWidgets (bool bInUseSoftwareCursorWidgets) |
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| bool | GetIsUsingSoftwareCursorWidgets () |
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| FOnToggleFullscreen & | OnToggleFullscreen () |
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| ENGINE_API bool | SetDisplayConfiguration (const FIntPoint *Dimensions, EWindowMode::Type WindowMode) |
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| ENGINE_API void | SetVirtualCursorWidget (EMouseCursor::Type Cursor, class UUserWidget *Widget) |
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| ENGINE_API void | AddSoftwareCursorFromSlateWidget (EMouseCursor::Type InCursorType, TSharedPtr< SWidget > CursorWidgetPtr) |
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| ENGINE_API void | AddSoftwareCursor (EMouseCursor::Type Cursor, const FSoftClassPath &CursorClass) |
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| ENGINE_API void | SetSoftwareCursorWidget (EMouseCursor::Type InCursorType, class UUserWidget *Widget) |
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| ENGINE_API void | SetSoftwareCursorWidget (EMouseCursor::Type InCursorType, TSharedPtr< SWidget > CursorWidgetPtr) |
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| ENGINE_API TSharedPtr< SWidget > | GetSoftwareCursorWidget (EMouseCursor::Type Cursor) const |
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| ENGINE_API bool | HasSoftwareCursor (EMouseCursor::Type Cursor) const |
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| ENGINE_API void | EnableCsvPlayerStats (int32 LocalPlayerCount) |
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| ENGINE_API EViewStatusForScreenPercentage | GetViewStatusForScreenPercentage () const |
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| COREUOBJECT_API | UObject () |
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| COREUOBJECT_API | UObject (const FObjectInitializer &ObjectInitializer) |
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| COREUOBJECT_API | UObject (EStaticConstructor, EObjectFlags InFlags) |
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| COREUOBJECT_API | UObject (FVTableHelper &Helper) |
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| COREUOBJECT_API UObject * | CreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient) |
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| template<class TReturnType > |
| TReturnType * | CreateEditorOnlyDefaultSubobject (FName SubobjectName, bool bTransient=false) |
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| template<class TReturnType > |
| TReturnType * | CreateDefaultSubobject (FName SubobjectName, bool bTransient=false) |
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| template<class TReturnType , class TClassToConstructByDefault > |
| TReturnType * | CreateDefaultSubobject (FName SubobjectName, bool bTransient=false) |
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| template<class TReturnType > |
| TReturnType * | CreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false) |
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| template<class TReturnType , class TClassToConstructByDefault > |
| TReturnType * | CreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false) |
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| COREUOBJECT_API void | GetDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects) |
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| COREUOBJECT_API UObject * | GetDefaultSubobjectByName (FName ToFind) |
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| virtual COREUOBJECT_API void | PostReinitProperties () |
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| virtual void | PostCDOContruct () |
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| virtual COREUOBJECT_API void | PreSaveRoot (FObjectPreSaveRootContext ObjectSaveContext) |
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| virtual COREUOBJECT_API void | PostSaveRoot (FObjectPostSaveRootContext ObjectSaveContext) |
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| virtual COREUOBJECT_API void | PreSave (FObjectPreSaveContext SaveContext) |
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| virtual COREUOBJECT_API void | CollectSaveOverrides (FObjectCollectSaveOverridesContext SaveContext) |
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| UE_FORCEINLINE_HINT bool | Modify (bool bAlwaysMarkDirty=true) |
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| UE_FORCEINLINE_HINT bool | IsCapturingAsRootObjectForTransaction () const |
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| virtual bool | ResolveSubobject (const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists) |
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| virtual bool | IsReadyForAsyncPostLoad () const |
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| virtual COREUOBJECT_API void | PostLoad () |
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| virtual COREUOBJECT_API void | PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph) |
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| virtual bool | IsReadyForFinishDestroy () |
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| virtual COREUOBJECT_API void | FinishDestroy () |
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| virtual COREUOBJECT_API void | Serialize (FArchive &Ar) |
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| virtual COREUOBJECT_API void | Serialize (FStructuredArchive::FRecord Record) |
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| virtual void | ShutdownAfterError () |
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| virtual void | PostInterpChange (FProperty *PropertyThatChanged) |
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| virtual COREUOBJECT_API void | PostRename (UObject *OldOuter, const FName OldName) |
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| virtual void | PreDuplicate (FObjectDuplicationParameters &DupParams) |
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| virtual void | PostDuplicate (bool bDuplicateForPIE) |
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| virtual void | PostDuplicate (EDuplicateMode::Type DuplicateMode) |
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| virtual COREUOBJECT_API bool | NeedsLoadForClient () const |
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| virtual COREUOBJECT_API bool | NeedsLoadForServer () const |
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| virtual COREUOBJECT_API bool | NeedsLoadForTargetPlatform (const class ITargetPlatform *TargetPlatform) const |
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| virtual bool | NeedsLoadForEditorGame () const |
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| virtual bool | IsEditorOnly () const |
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| virtual bool | HasNonEditorOnlyReferences () const |
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| virtual bool | IsPostLoadThreadSafe () const |
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| virtual COREUOBJECT_API bool | IsDestructionThreadSafe () const |
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| virtual COREUOBJECT_API void | GetPreloadDependencies (TArray< UObject * > &OutDeps) |
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| virtual void | GetPrestreamPackages (TArray< UObject * > &OutPrestream) |
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| virtual void | ExportCustomProperties (FOutputDevice &Out, uint32 Indent) |
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| virtual void | ImportCustomProperties (const TCHAR *SourceText, FFeedbackContext *Warn) |
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| virtual void | PostEditImport () |
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| virtual void | PostReloadConfig (class FProperty *PropertyThatWasLoaded) |
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| virtual COREUOBJECT_API bool | Rename (const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None) |
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| virtual FString | GetDesc () |
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| COREUOBJECT_API UScriptStruct * | GetSparseClassDataStruct () const |
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| virtual bool | GetNativePropertyValues (TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const |
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| virtual COREUOBJECT_API void | GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize) |
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| SIZE_T | GetResourceSizeBytes (EResourceSizeMode::Type Mode) |
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| virtual FName | GetExporterName (void) |
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| COREUOBJECT_API void | CallAddReferencedObjects (FReferenceCollector &Collector) |
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| virtual FRestoreForUObjectOverwrite * | GetRestoreForUObjectOverwrite () |
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| virtual bool | AreNativePropertiesIdenticalTo (UObject *Other) const |
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| virtual COREUOBJECT_API void | GetAssetRegistryTags (FAssetRegistryTagsContext Context) const |
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| virtual COREUOBJECT_API void | GetAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const |
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| COREUOBJECT_API void | GetAssetRegistryTags (FAssetData &Out) const |
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| COREUOBJECT_API void | GetAssetRegistryTags (FAssetRegistryTagsContext Context, FAssetData &Out) const |
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| virtual COREUOBJECT_API bool | IsAsset () const |
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| virtual COREUOBJECT_API FPrimaryAssetId | GetPrimaryAssetId () const |
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| virtual COREUOBJECT_API bool | IsLocalizedResource () const |
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| virtual COREUOBJECT_API bool | IsSafeForRootSet () const |
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| virtual COREUOBJECT_API void | TagSubobjects (EObjectFlags NewFlags) |
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| virtual COREUOBJECT_API void | GetLifetimeReplicatedProps (TArray< class FLifetimeProperty > &OutLifetimeProps) const |
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| virtual COREUOBJECT_API void | GetReplicatedCustomConditionState (FCustomPropertyConditionState &OutActiveState) const |
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| virtual COREUOBJECT_API void | RegisterReplicationFragments (UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags) |
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| virtual COREUOBJECT_API bool | IsNameStableForNetworking () const |
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| virtual COREUOBJECT_API bool | IsFullNameStableForNetworking () const |
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| virtual COREUOBJECT_API bool | IsSupportedForNetworking () const |
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| virtual void | GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList) |
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| virtual COREUOBJECT_API void | PreNetReceive () |
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| virtual COREUOBJECT_API void | PostNetReceive () |
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| virtual void | PostRepNotifies () |
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| virtual COREUOBJECT_API void | PreDestroyFromReplication () |
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| COREUOBJECT_API bool | IsSelected () const |
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| COREUOBJECT_API void | SerializeScriptProperties (FArchive &Ar) const |
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| COREUOBJECT_API void | SerializeScriptProperties (FStructuredArchive::FSlot Slot) const |
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| COREUOBJECT_API void | ReinitializeProperties (UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL) |
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| COREUOBJECT_API FString | GetDetailedInfo () const |
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| COREUOBJECT_API bool | ConditionalBeginDestroy () |
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| COREUOBJECT_API bool | ConditionalFinishDestroy () |
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| COREUOBJECT_API void | ConditionalPostLoad () |
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| COREUOBJECT_API void | ConditionalPreload () |
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| COREUOBJECT_API void | ConditionalPostLoadSubobjects (struct FObjectInstancingGraph *OuterInstanceGraph=NULL) |
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| bool | IsBasedOnArchetype (const UObject *const SomeObject) const |
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| COREUOBJECT_API UFunction * | FindFunction (FName InName) const |
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| COREUOBJECT_API UFunction * | FindFunctionChecked (FName InName) const |
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| virtual COREUOBJECT_API void | BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const |
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| COREUOBJECT_API void | CollectDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const |
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| COREUOBJECT_API bool | CheckDefaultSubobjects (bool bForceCheck=false) const |
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| COREUOBJECT_API void | SaveConfig (uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true) |
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| COREUOBJECT_API void | SaveConfig (const FSaveConfigContext &Context) |
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| COREUOBJECT_API void | UpdateDefaultConfigFile (const FString &SpecificFileLocation="") |
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| COREUOBJECT_API bool | TryUpdateDefaultConfigFile (const FString &SpecificFileLocation="", bool bWarnIfFail=true) |
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| COREUOBJECT_API void | UpdateGlobalUserConfigFile () |
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| COREUOBJECT_API void | UpdateProjectUserConfigFile () |
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| COREUOBJECT_API void | UpdateSinglePropertyInConfigFile (const FProperty *InProperty, const FString &InConfigIniName) |
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| COREUOBJECT_API FString | GetDefaultConfigFilename () const |
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| COREUOBJECT_API FString | GetGlobalUserConfigFilename () const |
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| COREUOBJECT_API FString | GetProjectUserConfigFilename () const |
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| virtual const TCHAR * | GetConfigOverridePlatform () const |
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| virtual void | OverrideConfigSection (FString &SectionName) |
| |
| virtual void | OverridePerObjectConfigSection (FString &SectionName) |
| |
| COREUOBJECT_API void | LoadConfig (UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr) |
| |
| COREUOBJECT_API void | ReloadConfig (UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL) |
| |
| COREUOBJECT_API void | ParseParms (const TCHAR *Parms) |
| |
| COREUOBJECT_API void | OutputReferencers (FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL) |
| |
| COREUOBJECT_API void | RetrieveReferencers (TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers) |
| |
| COREUOBJECT_API void | SetLinker (FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false) |
| |
| COREUOBJECT_API UObject * | GetArchetype () const |
| |
| COREUOBJECT_API void | GetArchetypeInstances (TArray< UObject * > &Instances) |
| |
| COREUOBJECT_API void | InstanceSubobjectTemplates (struct FObjectInstancingGraph *InstanceGraph=NULL) |
| |
| template<class T > |
| bool | Implements () const |
| |
| virtual COREUOBJECT_API void | ProcessEvent (UFunction *Function, void *Parms) |
| |
| virtual int32 | GetFunctionCallspace (UFunction *Function, FFrame *Stack) |
| |
| virtual bool | CallRemoteFunction (UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack) |
| |
| COREUOBJECT_API bool | CallFunctionByNameWithArguments (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false) |
| |
| COREUOBJECT_API void | CallFunction (FFrame &Stack, RESULT_DECL, UFunction *Function) |
| |
| | DECLARE_FUNCTION (ProcessInternal) |
| |
| virtual bool | ProcessConsoleExec (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor) |
| |
| COREUOBJECT_API void | SkipFunction (FFrame &Stack, RESULT_DECL, UFunction *Function) |
| |
| virtual UClass * | RegenerateClass (UClass *ClassToRegenerate, UObject *PreviousCDO) |
| |
| COREUOBJECT_API bool | IsInBlueprint () const |
| |
| COREUOBJECT_API void | DestroyNonNativeProperties () |
| |
| virtual void | MarkAsEditorOnlySubobject () |
| |
| COREUOBJECT_API void | AbortInsideMemberFunction () const |
| |
| | DECLARE_FUNCTION (execUndefined) |
| |
| | DECLARE_FUNCTION (execLocalVariable) |
| |
| | DECLARE_FUNCTION (execInstanceVariable) |
| |
| | DECLARE_FUNCTION (execDefaultVariable) |
| |
| | DECLARE_FUNCTION (execLocalOutVariable) |
| |
| | DECLARE_FUNCTION (execInterfaceVariable) |
| |
| | DECLARE_FUNCTION (execClassSparseDataVariable) |
| |
| | DECLARE_FUNCTION (execInterfaceContext) |
| |
| | DECLARE_FUNCTION (execArrayElement) |
| |
| | DECLARE_FUNCTION (execBoolVariable) |
| |
| | DECLARE_FUNCTION (execClassDefaultVariable) |
| |
| | DECLARE_FUNCTION (execEndFunctionParms) |
| |
| | DECLARE_FUNCTION (execNothing) |
| |
| | DECLARE_FUNCTION (execNothingInt32) |
| |
| | DECLARE_FUNCTION (execNothingOp4a) |
| |
| | DECLARE_FUNCTION (execBreakpoint) |
| |
| | DECLARE_FUNCTION (execTracepoint) |
| |
| | DECLARE_FUNCTION (execWireTracepoint) |
| |
| | DECLARE_FUNCTION (execInstrumentation) |
| |
| | DECLARE_FUNCTION (execEndOfScript) |
| |
| | DECLARE_FUNCTION (execReturnNothing) |
| |
| | DECLARE_FUNCTION (execEmptyParmValue) |
| |
| | DECLARE_FUNCTION (execJump) |
| |
| | DECLARE_FUNCTION (execJumpIfNot) |
| |
| | DECLARE_FUNCTION (execAssert) |
| |
| | DECLARE_FUNCTION (execPushExecutionFlow) |
| |
| | DECLARE_FUNCTION (execPopExecutionFlow) |
| |
| | DECLARE_FUNCTION (execComputedJump) |
| |
| | DECLARE_FUNCTION (execPopExecutionFlowIfNot) |
| |
| | DECLARE_FUNCTION (execLet) |
| |
| | DECLARE_FUNCTION (execLetObj) |
| |
| | DECLARE_FUNCTION (execLetWeakObjPtr) |
| |
| | DECLARE_FUNCTION (execLetBool) |
| |
| | DECLARE_FUNCTION (execLetDelegate) |
| |
| | DECLARE_FUNCTION (execLetMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execAddMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execClearMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execEatReturnValue) |
| |
| | DECLARE_FUNCTION (execRemoveMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execSelf) |
| |
| | DECLARE_FUNCTION (execContext) |
| |
| | DECLARE_FUNCTION (execContext_FailSilent) |
| |
| | DECLARE_FUNCTION (execStructMemberContext) |
| |
| | DECLARE_FUNCTION (execVirtualFunction) |
| |
| | DECLARE_FUNCTION (execFinalFunction) |
| |
| | DECLARE_FUNCTION (execLocalVirtualFunction) |
| |
| | DECLARE_FUNCTION (execLocalFinalFunction) |
| |
| | DECLARE_FUNCTION (execStructCmpEq) |
| |
| | DECLARE_FUNCTION (execStructCmpNe) |
| |
| | DECLARE_FUNCTION (execStructMember) |
| |
| | DECLARE_FUNCTION (execEqualEqual_DelegateDelegate) |
| |
| | DECLARE_FUNCTION (execNotEqual_DelegateDelegate) |
| |
| | DECLARE_FUNCTION (execEqualEqual_DelegateFunction) |
| |
| | DECLARE_FUNCTION (execNotEqual_DelegateFunction) |
| |
| | DECLARE_FUNCTION (execIntConst) |
| |
| | DECLARE_FUNCTION (execInt64Const) |
| |
| | DECLARE_FUNCTION (execUInt64Const) |
| |
| | DECLARE_FUNCTION (execSkipOffsetConst) |
| |
| | DECLARE_FUNCTION (execFloatConst) |
| |
| | DECLARE_FUNCTION (execDoubleConst) |
| |
| | DECLARE_FUNCTION (execStringConst) |
| |
| | DECLARE_FUNCTION (execUnicodeStringConst) |
| |
| | DECLARE_FUNCTION (execTextConst) |
| |
| | DECLARE_FUNCTION (execPropertyConst) |
| |
| | DECLARE_FUNCTION (execObjectConst) |
| |
| | DECLARE_FUNCTION (execSoftObjectConst) |
| |
| | DECLARE_FUNCTION (execFieldPathConst) |
| |
| | DECLARE_FUNCTION (execInstanceDelegate) |
| |
| | DECLARE_FUNCTION (execNameConst) |
| |
| | DECLARE_FUNCTION (execByteConst) |
| |
| | DECLARE_FUNCTION (execIntZero) |
| |
| | DECLARE_FUNCTION (execIntOne) |
| |
| | DECLARE_FUNCTION (execTrue) |
| |
| | DECLARE_FUNCTION (execFalse) |
| |
| | DECLARE_FUNCTION (execNoObject) |
| |
| | DECLARE_FUNCTION (execNullInterface) |
| |
| | DECLARE_FUNCTION (execIntConstByte) |
| |
| | DECLARE_FUNCTION (execRotationConst) |
| |
| | DECLARE_FUNCTION (execVectorConst) |
| |
| | DECLARE_FUNCTION (execVector3fConst) |
| |
| | DECLARE_FUNCTION (execTransformConst) |
| |
| | DECLARE_FUNCTION (execStructConst) |
| |
| | DECLARE_FUNCTION (execSetArray) |
| |
| | DECLARE_FUNCTION (execSetSet) |
| |
| | DECLARE_FUNCTION (execSetMap) |
| |
| | DECLARE_FUNCTION (execArrayConst) |
| |
| | DECLARE_FUNCTION (execSetConst) |
| |
| | DECLARE_FUNCTION (execMapConst) |
| |
| | DECLARE_FUNCTION (execBitFieldConst) |
| |
| | DECLARE_FUNCTION (execNew) |
| |
| | DECLARE_FUNCTION (execClassContext) |
| |
| | DECLARE_FUNCTION (execNativeParm) |
| |
| | DECLARE_FUNCTION (execCast) |
| |
| | DECLARE_FUNCTION (execDynamicCast) |
| |
| | DECLARE_FUNCTION (execMetaCast) |
| |
| | DECLARE_FUNCTION (execInterfaceCast) |
| |
| | DECLARE_FUNCTION (execDoubleToFloatCast) |
| |
| | DECLARE_FUNCTION (execFloatToDoubleCast) |
| |
| | DECLARE_FUNCTION (execObjectToBool) |
| |
| | DECLARE_FUNCTION (execInterfaceToBool) |
| |
| | DECLARE_FUNCTION (execObjectToInterface) |
| |
| | DECLARE_FUNCTION (execInterfaceToInterface) |
| |
| | DECLARE_FUNCTION (execInterfaceToObject) |
| |
| | DECLARE_FUNCTION (execGetDynArrayElement) |
| |
| | DECLARE_FUNCTION (execSetDynArrayElement) |
| |
| | DECLARE_FUNCTION (execGetDynArrayLength) |
| |
| | DECLARE_FUNCTION (execSetDynArrayLength) |
| |
| | DECLARE_FUNCTION (execDynArrayInsert) |
| |
| | DECLARE_FUNCTION (execDynArrayRemove) |
| |
| | DECLARE_FUNCTION (execDynArrayFind) |
| |
| | DECLARE_FUNCTION (execDynArrayFindStruct) |
| |
| | DECLARE_FUNCTION (execDynArrayAdd) |
| |
| | DECLARE_FUNCTION (execDynArrayAddItem) |
| |
| | DECLARE_FUNCTION (execDynArrayInsertItem) |
| |
| | DECLARE_FUNCTION (execDynArrayRemoveItem) |
| |
| | DECLARE_FUNCTION (execDynArraySort) |
| |
| | DECLARE_FUNCTION (execBindDelegate) |
| |
| | DECLARE_FUNCTION (execCallMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execLetValueOnPersistentFrame) |
| |
| | DECLARE_FUNCTION (execCallMathFunction) |
| |
| | DECLARE_FUNCTION (execSwitchValue) |
| |
| | DECLARE_FUNCTION (execArrayGetByRef) |
| |
| | DECLARE_FUNCTION (execAutoRtfmTransact) |
| |
| | DECLARE_FUNCTION (execAutoRtfmStopTransact) |
| |
| | DECLARE_FUNCTION (execAutoRtfmAbortIfNot) |
| |
| void | ExecuteUbergraph (int32 EntryPoint) |
| |
| virtual void | ValidateGeneratedRepEnums (const TArray< struct FRepRecord > &ClassReps) const |
| |
| virtual uint64 | GetNetPushIdDynamic () const |
| |
| | UObjectBaseUtility () |
| |
| | UObjectBaseUtility (EObjectFlags InFlags) |
| |
| void | SetFlags (EObjectFlags NewFlags) |
| |
| void | ClearFlags (EObjectFlags FlagsToClear) |
| |
| bool | HasAnyFlags (EObjectFlags FlagsToCheck) const |
| |
| bool | HasAllFlags (EObjectFlags FlagsToCheck) const |
| |
| UE_FORCEINLINE_HINT EObjectFlags | GetMaskedFlags (EObjectFlags Mask=RF_AllFlags) const |
| |
| UE_FORCEINLINE_HINT void | Mark (EObjectMark Marks) const |
| |
| UE_FORCEINLINE_HINT void | UnMark (EObjectMark Marks) const |
| |
| UE_FORCEINLINE_HINT bool | HasAnyMarks (EObjectMark Marks) const |
| |
| UE_FORCEINLINE_HINT bool | HasAllMarks (EObjectMark Marks) const |
| |
| UE_FORCEINLINE_HINT EObjectMark | GetAllMarks () const |
| |
| void | MarkAsGarbage () |
| |
| void | ClearGarbage () |
| |
| UE_FORCEINLINE_HINT void | AddToRoot () |
| |
| UE_FORCEINLINE_HINT void | RemoveFromRoot () |
| |
| UE_FORCEINLINE_HINT bool | IsRooted () const |
| |
| UE_FORCEINLINE_HINT int32 | GetRefCount () const |
| |
| bool | ThisThreadAtomicallyClearedRFUnreachable () |
| |
| UE_FORCEINLINE_HINT bool | IsUnreachable () const |
| |
| UE_FORCEINLINE_HINT bool | IsNative () const |
| |
| void | SetInternalFlags (EInternalObjectFlags FlagsToSet) const |
| |
| UE_FORCEINLINE_HINT EInternalObjectFlags | GetInternalFlags () const |
| |
| UE_FORCEINLINE_HINT bool | HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const |
| |
| void | ClearInternalFlags (EInternalObjectFlags FlagsToClear) const |
| |
| bool | AtomicallyClearInternalFlags (EInternalObjectFlags FlagsToClear) const |
| |
| COREUOBJECT_API FString | GetFullName (const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const |
| |
| COREUOBJECT_API void | GetFullName (const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const |
| |
| COREUOBJECT_API void | GetFullName (FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const |
| |
| COREUOBJECT_API FString | GetPathName (const UObject *StopOuter=NULL) const |
| |
| COREUOBJECT_API void | GetPathName (const UObject *StopOuter, FString &ResultString) const |
| |
| COREUOBJECT_API void | GetPathName (const UObject *StopOuter, FStringBuilderBase &ResultString) const |
| |
| virtual bool | CanBeClusterRoot () const |
| |
| virtual COREUOBJECT_API bool | CanBeInCluster () const |
| |
| virtual COREUOBJECT_API void | CreateCluster () |
| |
| virtual void | OnClusterMarkedAsPendingKill () |
| |
| COREUOBJECT_API void | AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false) |
| |
| COREUOBJECT_API FString | GetFullGroupName (bool bStartWithOuter) const |
| |
| UE_FORCEINLINE_HINT FString | GetName () const |
| |
| UE_FORCEINLINE_HINT void | GetName (FString &ResultString) const |
| |
| UE_FORCEINLINE_HINT void | AppendName (FString &ResultString) const |
| |
| COREUOBJECT_API bool | IsPackageExternal () const |
| |
| COREUOBJECT_API void | DetachExternalPackage () |
| |
| COREUOBJECT_API void | ReattachExternalPackage () |
| |
| COREUOBJECT_API UObject * | GetOutermostObject () const |
| |
| COREUOBJECT_API UPackage * | GetPackage () const |
| |
| UE_INTERNAL virtual COREUOBJECT_API UE::Core::FVersePath | GetVersePath () const |
| |
| COREUOBJECT_API UPackage * | GetOutermost () const |
| |
| COREUOBJECT_API bool | MarkPackageDirty () const |
| |
| COREUOBJECT_API bool | IsTemplate (EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const |
| |
| COREUOBJECT_API UObject * | GetTypedOuter (UClass *Target) const |
| |
| template<typename T > |
| T * | GetTypedOuter () const |
| |
| template<typename InterfaceClassType > |
| InterfaceClassType * | GetImplementingOuter () const |
| |
| COREUOBJECT_API UObjectBaseUtility * | GetImplementingOuterObject (const UClass *InInterfaceClass) const |
| |
| COREUOBJECT_API bool | IsIn (const UObject *SomeOuter) const |
| |
| COREUOBJECT_API bool | IsIn (const UPackage *SomePackage) const |
| |
| COREUOBJECT_API bool | IsInOuter (const UObject *SomeOuter) const |
| |
| COREUOBJECT_API bool | IsInPackage (const UPackage *SomePackage) const |
| |
| COREUOBJECT_API bool | IsInA (const UClass *SomeBaseClass) const |
| |
| COREUOBJECT_API bool | RootPackageHasAnyFlags (uint32 CheckFlagMask) const |
| |
| template<typename OtherClassType > |
| bool | IsA (OtherClassType SomeBase) const |
| |
| template<class T > |
| bool | IsA () const |
| |
| COREUOBJECT_API const UClass * | FindNearestCommonBaseClass (const UClass *TestClass) const |
| |
| COREUOBJECT_API void * | GetInterfaceAddress (UClass *InterfaceClass) |
| |
| COREUOBJECT_API void * | GetNativeInterfaceAddress (UClass *InterfaceClass) |
| |
| const void * | GetNativeInterfaceAddress (UClass *InterfaceClass) const |
| |
| COREUOBJECT_API bool | IsTemplateForSubobjects (EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const |
| |
| COREUOBJECT_API bool | IsDefaultSubobject () const |
| |
| COREUOBJECT_API class FLinkerLoad * | GetLinker () const |
| |
| COREUOBJECT_API int32 | GetLinkerIndex () const |
| |
| COREUOBJECT_API FPackageFileVersion | GetLinkerUEVersion () const |
| |
| int32 | GetLinkerUE4Version () const |
| |
| COREUOBJECT_API int32 | GetLinkerLicenseeUEVersion () const |
| |
| int32 | GetLinkerLicenseeUE4Version () const |
| |
| COREUOBJECT_API int32 | GetLinkerCustomVersion (FGuid CustomVersionKey) const |
| |
| UE_FORCEINLINE_HINT bool | operator< (const UObjectBaseUtility &Other) const |
| |
| TStatId | GetStatID (bool bForDeferredUse=false) const |
| |
| COREUOBJECT_API | UObjectBase (UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId()) |
| |
| virtual COREUOBJECT_API | ~UObjectBase () |
| |
| COREUOBJECT_API bool | IsValidLowLevel () const |
| |
| COREUOBJECT_API bool | IsValidLowLevelFast (bool bRecursive=true) const |
| |
| FORCEINLINE uint32 | GetUniqueID () const |
| |
| FORCEINLINE UClass * | GetClass () const |
| |
| FORCEINLINE UObject * | GetOuter () const |
| |
| FORCEINLINE FName | GetFName () const |
| |
| virtual COREUOBJECT_API FName | GetFNameForStatID () const |
| |
| COREUOBJECT_API UPackage * | GetExternalPackage () const |
| |
| COREUOBJECT_API void | SetExternalPackage (UPackage *InPackage) |
| |
| COREUOBJECT_API UPackage * | GetExternalPackageInternal () const |
| |
| COREUOBJECT_API void | MarkAsReachable () const |
| |
| COREUOBJECT_API void | AddRef () const |
| |
| COREUOBJECT_API void | ReleaseRef () const |
| |
| FORCEINLINE EObjectFlags | GetFlags () const |
| |
| FORCENOINLINE void | AtomicallySetFlags (EObjectFlags FlagsToAdd) |
| |
| FORCENOINLINE void | AtomicallyClearFlags (EObjectFlags FlagsToClear) |
| |
| | FCommonViewportClient () |
| |
| virtual ENGINE_API | ~FCommonViewportClient () override |
| |
| ENGINE_API void | RequestUpdateDPIScale () |
| |
| ENGINE_API float | GetDPIDerivedResolutionFraction () const |
| |
| virtual ENGINE_API float | GetDPIScale () const override |
| |
| ENGINE_API void | DrawHighResScreenshotCaptureRegion (FCanvas &Canvas) |
| |
| virtual | ~FViewportClient () |
| |
| virtual ENGINE_API void | RequestInvalidateHitProxy (FViewport *Viewport) |
| |
| virtual ENGINE_API bool | InputAxis (FViewport *Viewport, FInputDeviceId InputDevice, FKey Key, float Delta, float DeltaTime, int32 NumSamples=1, bool bGamepad=false) final |
| |
| virtual ENGINE_API bool | InputTouch (FViewport *Viewport, int32 ControllerId, uint32 Handle, ETouchType::Type Type, const FVector2D &TouchLocation, float Force, FDateTime DeviceTimestamp, uint32 TouchpadIndex) final |
| |
| virtual ENGINE_API bool | InputGesture (FViewport *Viewport, EGestureEvent GestureType, const FVector2D &GestureDelta, bool bIsDirectionInvertedFromDevice) final |
| |
| virtual bool | InputGesture (FViewport *Viewport, const FInputDeviceId DeviceId, EGestureEvent GestureType, const FVector2D &GestureDelta, bool bIsDirectionInvertedFromDevice, const uint64 Timestamp) |
| |
| virtual ENGINE_API bool | InputMotion (FViewport *Viewport, int32 ControllerId, const FVector &Tilt, const FVector &RotationRate, const FVector &Gravity, const FVector &Acceleration) final |
| |
| virtual bool | WantsPollingMouseMovement (void) const |
| |
| virtual void | MouseMove (FViewport *Viewport, int32 X, int32 Y) |
| |
| virtual void | CapturedMouseMove (FViewport *InViewport, int32 InMouseX, int32 InMouseY) |
| |
| virtual void | ProcessAccumulatedPointerInput (FViewport *InViewport) |
| |
| virtual bool | RequiresKeyboardInput () const |
| |
| virtual bool | IsInGameView () const |
| |
| virtual class UWorld * | ConditionalSetWorld () |
| |
| virtual void | ConditionalRestoreWorld (class UWorld *InWorld) |
| |
| virtual bool | OverrideHighResScreenshotCaptureRegion (FIntRect &OutCaptureRegion) |
| |
| virtual void | SetShowStats (bool bWantStats) |
| |
| virtual CORE_API | ~FExec () |
| |
| virtual CORE_API bool | Exec (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) |
| |
A game viewport (FViewport) is a high-level abstract interface for the platform specific rendering, audio, and input subsystems. GameViewportClient is the engine's interface to a game viewport. Exactly one GameViewportClient is created for each instance of the game. The only case (so far) where you might have a single instance of Engine, but multiple instances of the game (and thus multiple GameViewportClients) is when you have more than one PIE window running.
Responsibilities: propagating input events to the global interactions list
- See also
- UGameViewportClient