7#define UE_API CHAOSVEHICLESCORE_API
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_API
Definition SColorGradingComponentViewer.h:12
A vehicle component that transmits torque from one source to another, i.e. from an engine or differen...
Definition AxleModule.h:34
DEFINE_CHAOSSIMTYPENAME(FAxleSimModule)
virtual UE_API void Simulate(float DeltaTime, const FAllInputs &Inputs, FSimModuleTree &VehicleModuleSystem) override
Definition AxleModule.cpp:20
virtual const FString GetDebugName() const
Definition AxleModule.h:39
Definition SimModuleTree.h:98
Definition TorqueSimModule.h:52
Definition SimulationModuleBase.h:113
Definition ModuleFactoryRegister.h:42
Definition SkeletalMeshComponent.h:307
Axle settings.
Definition AxleModule.h:19
float AxleInertia
Definition AxleModule.h:26
FAxleSettings()
Definition AxleModule.h:20