UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BTTask_SetKeyValue.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
6
7#include "BTTask_SetKeyValue.generated.h"
8
9UCLASS(DisplayName = "Set Bool Key")
11{
13
14public:
16
17 virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) override;
18 virtual FString GetStaticDescription() const override;
19
20private:
21 UPROPERTY(EditAnywhere, Category = Blackboard)
23};
24
25UCLASS(DisplayName = "Set Class Key")
27{
29
30public:
32
33 virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) override;
34 virtual FString GetStaticDescription() const override;
35
36 virtual void PostLoad() override;
37#if WITH_EDITOR
38 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
39#endif // WITH_EDITOR
40private:
41 UPROPERTY(EditAnywhere, Category = Blackboard, meta = (AllowAbstract = "true", NoClear, ForceRebuildProperty="Value"))
42 TSubclassOf<UObject> BaseClass = UObject::StaticClass();
43
44 UPROPERTY(EditAnywhere, Category = Blackboard)
46};
47
48UCLASS(DisplayName = "Set Enum Key")
50{
52
53public:
55
56 virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) override;
57 virtual FString GetStaticDescription() const override;
58
59 virtual void PostLoad() override;
60#if WITH_EDITOR
61 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
62#endif // WITH_EDITOR
63private:
64 UPROPERTY(EditAnywhere, Category = Blackboard, meta = (AllowAbstract = "true", NoClear, ForceRebuildProperty = "Value"))
65 TObjectPtr<UEnum> EnumType;
66
67 UPROPERTY(EditAnywhere, Category = Blackboard)
69};
70
71UCLASS(DisplayName = "Set Int Key")
73{
75
76public:
78
79 virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) override;
80 virtual FString GetStaticDescription() const override;
81
82private:
83 UPROPERTY(EditAnywhere, Category = Blackboard)
85};
86
87UCLASS(DisplayName = "Set Float Key")
89{
91
92public:
94
95 virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) override;
96 virtual FString GetStaticDescription() const override;
97
98private:
99 UPROPERTY(EditAnywhere, Category = Blackboard)
101};
102
103UCLASS(DisplayName = "Set Name Key")
105{
107
108public:
110
111 virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) override;
112 virtual FString GetStaticDescription() const override;
113
114private:
115 UPROPERTY(EditAnywhere, Category = Blackboard)
117};
118
119UCLASS(DisplayName = "Set String Key")
121{
123
124public:
126
127 virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) override;
128 virtual FString GetStaticDescription() const override;
129
130private:
131 UPROPERTY(EditAnywhere, Category = Blackboard)
133};
134
135UCLASS(DisplayName = "Set Object Key")
137{
139
140public:
142
143 virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) override;
144 virtual FString GetStaticDescription() const override;
145
146 virtual void PostLoad() override;
147#if WITH_EDITOR
148 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
149#endif // WITH_EDITOR
150private:
151 UPROPERTY(EditAnywhere, Category = Blackboard, meta = (AllowAbstract = "true", NoClear, ForceRebuildProperty = "Value"))
152 TSubclassOf<UObject> BaseClass = UObject::StaticClass();
153
154 UPROPERTY(EditAnywhere, Category = Blackboard)
156};
157
158UCLASS(DisplayName = "Set Rotator Key")
160{
162
163public:
165
166 virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) override;
167 virtual FString GetStaticDescription() const override;
168
169private:
170 UPROPERTY(EditAnywhere, Category = Blackboard)
172};
173
174UCLASS(DisplayName = "Set Struct Key")
176{
178
179public:
181
182 virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) override;
183 virtual FString GetStaticDescription() const override;
184
185 virtual void PostLoad() override;
186#if WITH_EDITOR
187 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
188#endif // WITH_EDITOR
189private:
190 UPROPERTY(EditAnywhere, Category = Blackboard, meta = (ForceRebuildProperty = "Value"))
191 TObjectPtr<UScriptStruct> StructType;
192
193 UPROPERTY(EditAnywhere, Category = Blackboard)
195};
196
197UCLASS(DisplayName = "Set Vector Key")
199{
201
202public:
204
205 virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) override;
206 virtual FString GetStaticDescription() const override;
207
208private:
209 UPROPERTY(EditAnywhere, Category = Blackboard)
211};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition UObjectGlobals.h:1292
static COREUOBJECT_API FObjectInitializer & Get()
Definition UObjectGlobals.cpp:5001
Definition SubclassOf.h:30
Definition BTTask_BlackboardBase.h:14
Definition BTTask_SetKeyValue.h:11
Definition BTTask_SetKeyValue.h:27
Definition BTTask_SetKeyValue.h:50
Definition BTTask_SetKeyValue.h:89
Definition BTTask_SetKeyValue.h:73
Definition BTTask_SetKeyValue.h:105
Definition BTTask_SetKeyValue.h:137
Definition BTTask_SetKeyValue.h:160
Definition BTTask_SetKeyValue.h:121
Definition BTTask_SetKeyValue.h:176
Definition BTTask_SetKeyValue.h:199
Definition BehaviorTreeComponent.h:105
Type
Definition BehaviorTreeTypes.h:87
Definition UnrealType.h:6865
Definition ValueOrBBKey.h:124
Definition ValueOrBBKey.h:152
Definition ValueOrBBKey.h:197
Definition ValueOrBBKey.h:246
Definition ValueOrBBKey.h:275
Definition ValueOrBBKey.h:302
Definition ValueOrBBKey.h:358
Definition ValueOrBBKey.h:402
Definition ValueOrBBKey.h:330
Definition ValueOrBBKey.h:458
Definition ValueOrBBKey.h:430
Definition ObjectPtr.h:488