UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BasePackageWriter.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6
9{
10public:
13 UObject* Asset, uint16 MultiOutputIndex) override;
14
17 UObject* Asset, uint16 MultiOutputIndex) override;
18};
19
22{
23public:
26 UObject* Asset, uint16 MultiOutputIndex) override;
27
30 UObject* Asset, uint16 MultiOutputIndex) override;
31};
32
33// Shared helper functions for PackageWriters and CookedPackageWriters
35{
36
37#if WITH_EDITOR
46#endif
47
48}
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
uint16_t uint16
Definition binka_ue_file_header.h:7
Definition BasePackageWriter.h:22
virtual COREUOBJECT_API TUniquePtr< FLargeMemoryWriter > CreateLinkerArchive(FName PackageName, UObject *Asset, uint16 MultiOutputIndex) override
Definition BasePackageWriter.cpp:170
virtual COREUOBJECT_API TUniquePtr< FLargeMemoryWriter > CreateLinkerExportsArchive(FName PackageName, UObject *Asset, uint16 MultiOutputIndex) override
Definition BasePackageWriter.cpp:176
Definition BasePackageWriter.h:9
virtual COREUOBJECT_API TUniquePtr< FLargeMemoryWriter > CreateLinkerArchive(FName PackageName, UObject *Asset, uint16 MultiOutputIndex) override
Definition BasePackageWriter.cpp:158
virtual COREUOBJECT_API TUniquePtr< FLargeMemoryWriter > CreateLinkerExportsArchive(FName PackageName, UObject *Asset, uint16 MultiOutputIndex) override
Definition BasePackageWriter.cpp:164
!it would be cool if these were implemented as subclasses of
Definition SecureHash.h:58
Definition NameTypes.h:617
Definition PackageWriter.h:318
Definition PackageWriter.h:41
EWriteOptions
Definition PackageWriter.h:93
Definition RefCounting.h:454
Definition UniquePtr.h:107
Definition Object.h:95
Definition PackageWriter.h:255
Definition PackageWriter.h:276