UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Serialization Directory Reference
Directories
Formatters
Files
ArchiveCountMem.h
ArchiveCrc32.h
ArchiveFindCulprit.h
ArchiveHasReferences.h
ArchiveObjectCrc32.h
ArchiveObjectPropertyMapper.h
ArchiveReferenceMarker.h
ArchiveReplaceObjectAndStructPropertyRef.h
ArchiveReplaceObjectRef.h
ArchiveReplaceOrClearExternalReferences.h
ArchiveSavePackageDataBuffer.h
ArchiveScriptReferenceCollector.h
ArchiveShowReferences.h
ArchiveStackTrace.h
ArchiveUObject.h
ArchiveUObjectBase.h
ArchiveUObjectFromStructuredArchive.h
AsyncLoading2.h
AsyncLoadingEvents.h
AsyncLoadingFlushContext.h
AsyncPackageLoader.h
BasePackageWriter.h
BulkData.h
BulkDataBuffer.h
BulkDataCookedIndex.h
BulkDataReader.h
BulkDataRegistry.h
BulkDataScopedLock.h
BulkDataWriter.h
DeferredMessageLog.h
DerivedData.h
DuplicatedDataReader.h
DuplicatedDataWriter.h
DuplicatedObject.h
EditorBulkData.h
EditorBulkDataReader.h
EditorBulkDataWriter.h
FindObjectReferencers.h
FindReferencersArchive.h
ImportTypeHierarchy.h
ObjectAndNameAsStringProxyArchive.h
ObjectReader.h
ObjectWriter.h
PackageStore.h
PropertyLocalizationDataGathering.h
SerializedPropertyScope.h
TestUndeclaredScriptStructObjectReferences.h
TextReferenceCollector.h
TransactionallySafeAsyncLoading.h
Engine
Source
Runtime
CoreUObject
Public
Serialization
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