UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EditorBulkData.h File Reference
#include "Async/Mutex.h"
#include "Async/RecursiveMutex.h"
#include "Async/Future.h"
#include "Compression/CompressedBuffer.h"
#include "Containers/Array.h"
#include "CoreTypes.h"
#include "HAL/Platform.h"
#include "IO/IoHash.h"
#include "Internationalization/Text.h"
#include "Memory/SharedBuffer.h"
#include "Misc/EnumClassFlags.h"
#include "Misc/Guid.h"
#include "Misc/PackagePath.h"
#include "Misc/PackageSegment.h"
#include "Serialization/CustomVersion.h"
#include "Serialization/StructuredArchive.h"

Go to the source code of this file.

Classes

struct  UE::Serialization::Private::FCompressionSettings
 
class  UE::Serialization::FEditorBulkData
 
struct  UE::Serialization::FEditorBulkData::FSharedBufferWithID
 

Namespaces

namespace  UE
 
namespace  UE::BulkDataRegistry
 
namespace  UE::Serialization
 
namespace  UE::Serialization::Private
 

Macros

#define UE_ENABLE_VIRTUALIZATION_TOGGLE   1
 

Enumerations

enum class  UE::Serialization::ECompressionOptions : uint8 { UE::Serialization::Default , UE::Serialization::Disabled }
 

Functions

 UE::Serialization::ENUM_CLASS_FLAGS (FEditorBulkData::EFlags)
 
FGuid UE::Serialization::IoHashToGuid (const FIoHash &Hash)
 

Macro Definition Documentation

◆ UE_ENABLE_VIRTUALIZATION_TOGGLE

#define UE_ENABLE_VIRTUALIZATION_TOGGLE   1