UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ArchiveStackTrace.h File Reference
#include "Containers/Array.h"
#include "Containers/ArrayView.h"
#include "Containers/Map.h"
#include "Containers/UnrealString.h"
#include "HAL/Platform.h"
#include "HAL/PlatformCrt.h"
#include "Serialization/Archive.h"
#include "Serialization/LargeMemoryReader.h"
#include "Serialization/LargeMemoryWriter.h"
#include "Serialization/PackageWriter.h"
#include "Templates/RefCounting.h"
#include "Templates/UniquePtr.h"
#include "UObject/NameTypes.h"
#include "UObject/UnrealNames.h"

Go to the source code of this file.

Classes

struct  FArchiveDiffStats
 
class  FArchiveStackTraceIgnoreScope
 
class  FArchiveStackTraceDisabledScope
 
struct  UE::ArchiveStackTrace::FPackageData
 
struct  UE::ArchiveStackTrace::FDeleteByFree
 
struct  FArchiveDiffInfo
 
class  FArchiveDiffMap
 
class  FArchiveCallstacks
 
struct  FArchiveCallstacks::FCallstackAtOffset
 
struct  FArchiveCallstacks::FCallstackData
 
class  FArchiveStackTraceWriter
 
struct  FArchiveStackTraceWriter::FPackageData
 
class  FArchiveStackTraceMemoryWriter
 
class  FArchiveStackTrace
 
class  FArchiveStackTraceReader
 
struct  FArchiveStackTraceReader::FSerializeData
 

Namespaces

namespace  UE
 
namespace  UE::ArchiveStackTrace
 

Functions

bool UE::ArchiveStackTrace::LoadPackageIntoMemory (const TCHAR *InFilename, UE::ArchiveStackTrace::FPackageData &OutPackageData, TUniquePtr< uint8, FDeleteByFree > &OutLoadedBytes)
 
void UE::ArchiveStackTrace::ForceKillPackageAndLinker (FLinkerLoad *Linker)
 
bool UE::ArchiveStackTrace::ShouldIgnoreDiff ()
 
bool UE::ArchiveStackTrace::ShouldBypassDiff ()