UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::ArchiveStackTrace Namespace Reference

Classes

struct  FDeleteByFree
 
struct  FPackageData
 

Functions

bool LoadPackageIntoMemory (const TCHAR *InFilename, UE::ArchiveStackTrace::FPackageData &OutPackageData, TUniquePtr< uint8, FDeleteByFree > &OutLoadedBytes)
 
void ForceKillPackageAndLinker (FLinkerLoad *Linker)
 
bool ShouldIgnoreDiff ()
 
bool ShouldBypassDiff ()
 

Function Documentation

◆ ForceKillPackageAndLinker()

COREUOBJECT_API void UE::ArchiveStackTrace::ForceKillPackageAndLinker ( FLinkerLoad Linker)

◆ LoadPackageIntoMemory()

COREUOBJECT_API bool UE::ArchiveStackTrace::LoadPackageIntoMemory ( const TCHAR InFilename,
FPackageData OutPackageData,
TUniquePtr< uint8, FDeleteByFree > &  OutLoadedBytes 
)

Helper function to load package contents into memory. Supports EDL packages.

◆ ShouldBypassDiff()

COREUOBJECT_API bool UE::ArchiveStackTrace::ShouldBypassDiff ( )

◆ ShouldIgnoreDiff()

COREUOBJECT_API bool UE::ArchiveStackTrace::ShouldIgnoreDiff ( )