UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FArchiveCallstacks::FCallstackData Struct Reference

#include <ArchiveStackTrace.h>

Public Member Functions

 FCallstackData ()=default
 
 FCallstackData (TUniquePtr< ANSICHAR[]> &&InCallstack, UObject *InSerializedObject, FProperty *InSerializedProperty)
 
 FCallstackData (FCallstackData &&)=default
 
 FCallstackData (const FCallstackData &)=delete
 
FCallstackDataoperator= (FCallstackData &&)=default
 
FCallstackDataoperator= (const FCallstackData &)=delete
 
FString ToString (const TCHAR *CallstackCutoffText) const
 
FCallstackData Clone () const
 

Public Attributes

TUniquePtr< ANSICHAR[]> Callstack
 
FString SerializedObjectName
 
FPropertySerializedProp = nullptr
 
FString SerializedPropertyName
 

Detailed Description

Struct to hold the actual Serialize call callstack and any associated data

Constructor & Destructor Documentation

◆ FCallstackData() [1/4]

FArchiveCallstacks::FCallstackData::FCallstackData ( )
default

◆ FCallstackData() [2/4]

FArchiveCallstacks::FCallstackData::FCallstackData ( TUniquePtr< ANSICHAR[]> &&  InCallstack,
UObject InSerializedObject,
FProperty InSerializedProperty 
)

◆ FCallstackData() [3/4]

FArchiveCallstacks::FCallstackData::FCallstackData ( FCallstackData &&  )
default

◆ FCallstackData() [4/4]

FArchiveCallstacks::FCallstackData::FCallstackData ( const FCallstackData )
delete

Member Function Documentation

◆ Clone()

FArchiveCallstacks::FCallstackData FArchiveCallstacks::FCallstackData::Clone ( ) const

Clone the callstack data

◆ operator=() [1/2]

FCallstackData & FArchiveCallstacks::FCallstackData::operator= ( const FCallstackData )
delete

◆ operator=() [2/2]

FCallstackData & FArchiveCallstacks::FCallstackData::operator= ( FCallstackData &&  )
default

◆ ToString()

FString FArchiveCallstacks::FCallstackData::ToString ( const TCHAR CallstackCutoffText) const

Converts the callstack and associated data to human readable string

Member Data Documentation

◆ Callstack

TUniquePtr<ANSICHAR[]> FArchiveCallstacks::FCallstackData::Callstack

Full callstack

◆ SerializedObjectName

FString FArchiveCallstacks::FCallstackData::SerializedObjectName

Full name of the currently serialized object

◆ SerializedProp

FProperty* FArchiveCallstacks::FCallstackData::SerializedProp = nullptr

The currently serialized property

◆ SerializedPropertyName

FString FArchiveCallstacks::FCallstackData::SerializedPropertyName

Name of the currently serialized property


The documentation for this struct was generated from the following files: