UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BinkAudioInfo.cpp File Reference
#include "BinkAudioInfo.h"
#include "Interfaces/IAudioFormat.h"
#include "Modules/ModuleInterface.h"
#include "binka_ue_file_header.h"
#include "binka_ue_decode.h"

Classes

struct  BinkAudioDecoder
 
class  FBinkAudioDecoderModule
 

Namespaces

namespace  BinkAudioInfo
 

Macros

#define PTR_ADD(ptr, off)   ((void*)(((uint8*)(ptr))+(off)))
 
#define Align32(val)   ( ( ( val ) + 31 ) & ~31 )
 
#define MAX_BINK_AUDIO_CHANNELS   16
 

Functions

 DEFINE_LOG_CATEGORY_STATIC (LogBinkAudioDecoder, Log, All)
 

Macro Definition Documentation

◆ Align32

#define Align32 (   val)    ( ( ( val ) + 31 ) & ~31 )

◆ MAX_BINK_AUDIO_CHANNELS

#define MAX_BINK_AUDIO_CHANNELS   16

◆ PTR_ADD

#define PTR_ADD (   ptr,
  off 
)    ((void*)(((uint8*)(ptr))+(off)))

Function Documentation

◆ DEFINE_LOG_CATEGORY_STATIC()

DEFINE_LOG_CATEGORY_STATIC ( LogBinkAudioDecoder  ,
Log  ,
All   
)