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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Algo/IsSorted.h"#include "AnimationCore.h"#include "BoneIndices.h"#include "Containers/Array.h"#include "Containers/ArrayView.h"#include "Containers/ContainerAllocationPolicies.h"#include "Containers/Set.h"#include "Containers/UnrealString.h"#include "CoreTypes.h"#include "GPUSkinPublicDefs.h"#include "HAL/PlatformCrt.h"#include "Math/NumericLimits.h"#include "Math/UnrealMathSSE.h"#include "Misc/AssertionMacros.h"#include "Serialization/Archive.h"#include "Templates/TypeHash.h"#include "Templates/UnrealTemplate.h"#include <limits>#include <type_traits>Go to the source code of this file.
Classes | |
| class | UE::AnimationCore::FBoneWeight |
| class | UE::AnimationCore::FBoneWeightsSettings |
| struct | UE::AnimationCore::FBoneWeightNullAdapter |
| struct | UE::AnimationCore::FBoneWeightNullAdapter::Empty |
| class | UE::AnimationCore::TBoneWeights< ContainerAdapter > |
| class | UE::AnimationCore::FBoneWeights |
| A simple container for per-vertex influence of bones and their weights. More... | |
Namespaces | |
| namespace | UE |
| namespace | UE::AnimationCore |
Enumerations | |
| enum class | UE::AnimationCore::EBoneWeightNormalizeType { UE::AnimationCore::None , UE::AnimationCore::AboveOne , UE::AnimationCore::Always } |