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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreTypes.h"#include "EntitySystem/MovieSceneBlenderSystemTypes.h"#include "EntitySystem/MovieSceneEntityIDs.h"#include "EntitySystem/MovieSceneEntityManager.h"#include "EntitySystem/MovieSceneInitialValueCache.h"#include "EntitySystem/MovieScenePropertyRegistry.h"#include "EntitySystem/MovieSceneSequenceInstanceHandle.h"#include "EntitySystem/MovieSceneVariantPropertyTypeIndex.h"#include "Evaluation/Blending/MovieSceneBlendType.h"#include "Evaluation/IMovieSceneEvaluationHook.h"#include "Misc/Guid.h"#include "Templates/SharedPointer.h"#include "Templates/SubclassOf.h"#include "UObject/GCObjectScopeGuard.h"#include "UObject/Object.h"#include "UObject/ObjectMacros.h"#include "UObject/ObjectPtr.h"#include "UObject/ScriptInterface.h"#include "BuiltInComponentTypes.generated.h"Go to the source code of this file.
Namespaces | |
| namespace | UE |
| namespace | UE::MovieScene |
| namespace | UE::MovieScene::Interpolation |
Typedefs | |
| using | UE::MovieScene::FBoundObjectResolver = UObject *(*)(UObject *) |
Enumerations | |
| enum class | UE::MovieScene::EMovieSceneBindingLifetimeState : uint8 { UE::MovieScene::Active , UE::MovieScene::Inactive } |
| enum class | UE::MovieScene::EEntityGroupFlags : uint8 { UE::MovieScene::None = 0 , UE::MovieScene::RemovedFromGroup = 1 << 0 } |
Functions | |
| UE::MovieScene::ENUM_CLASS_FLAGS (EEntityGroupFlags) | |