36 return A.InstanceID ==
B.InstanceID &&
A.InstanceSerial ==
B.InstanceSerial;
44 return A.InstanceID <
B.InstanceID;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition MovieScene.Build.cs:6
Definition AdvancedWidgetsModule.cpp:13
Definition MovieSceneSequenceInstanceHandle.h:15
friend bool operator==(FInstanceHandle A, FInstanceHandle B)
Definition MovieSceneSequenceInstanceHandle.h:34
friend uint32 GetTypeHash(FInstanceHandle In)
Definition MovieSceneSequenceInstanceHandle.h:46
friend bool operator<(FInstanceHandle A, FInstanceHandle B)
Definition MovieSceneSequenceInstanceHandle.h:42
friend bool operator!=(FInstanceHandle A, FInstanceHandle B)
Definition MovieSceneSequenceInstanceHandle.h:38
bool IsValid() const
Definition MovieSceneSequenceInstanceHandle.h:29
FInstanceHandle(uint16 InInstanceID, uint16 InInstanceSerial)
Definition MovieSceneSequenceInstanceHandle.h:24
FInstanceHandle()
Definition MovieSceneSequenceInstanceHandle.h:19
uint16 InstanceSerial
Definition MovieSceneSequenceInstanceHandle.h:17
uint16 InstanceID
Definition MovieSceneSequenceInstanceHandle.h:16
Definition MovieSceneSequenceInstanceHandle.h:58
FRootInstanceHandle(uint16 InInstanceID, uint16 InInstanceSerial)
Definition MovieSceneSequenceInstanceHandle.h:62
FRootInstanceHandle()
Definition MovieSceneSequenceInstanceHandle.h:59