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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneSequenceInstanceHandle.h>
Inheritance diagram for UE::MovieScene::FRootInstanceHandle:Public Member Functions | |
| FRootInstanceHandle () | |
| FRootInstanceHandle (uint16 InInstanceID, uint16 InInstanceSerial) | |
Public Member Functions inherited from UE::MovieScene::FInstanceHandle | |
| FInstanceHandle () | |
| FInstanceHandle (uint16 InInstanceID, uint16 InInstanceSerial) | |
| bool | IsValid () const |
Additional Inherited Members | |
Public Attributes inherited from UE::MovieScene::FInstanceHandle | |
| uint16 | InstanceID |
| uint16 | InstanceSerial |
A handle to a root instance of a UMovieSceneSequence. This type should be used where type-safety needs to be enforced for root instances. FRootInstanceHandle is implicitly castable to FInstanceHandle but not visa-versa (even explicitly so).
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