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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Camera/CameraShakeBase.h"#include "Camera/CameraAnimationHelper.h"#include "Camera/PlayerCameraManager.h"#include "Engine/Engine.h"#include "IXRTrackingSystem.h"#include "Math/RotationMatrix.h"#include "Misc/AssertionMacros.h"#include "Misc/CoreMiscDefines.h"#include "Stats/Stats.h"Functions | |
| DECLARE_CYCLE_STAT (TEXT("CameraShakeStartShake"), STAT_StartShake, STATGROUP_Game) | |
| DECLARE_CYCLE_STAT (TEXT("CameraShakeUpdateShake"), STAT_UpdateShake, STATGROUP_Game) | |
Variables | |
| TAutoConsoleVariable< bool > | GCameraShakeLegacyPostProcessBlending (TEXT("r.CameraShake.LegacyPostProcessBlending"), false, TEXT("Blend camera shake post process settings under the main camera instead of over it")) |
| DECLARE_CYCLE_STAT | ( | TEXT("CameraShakeStartShake") | , |
| STAT_StartShake | , | ||
| STATGROUP_Game | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("CameraShakeUpdateShake") | , |
| STAT_UpdateShake | , | ||
| STATGROUP_Game | |||
| ) |
| TAutoConsoleVariable< bool > GCameraShakeLegacyPostProcessBlending(TEXT("r.CameraShake.LegacyPostProcessBlending"), false, TEXT("Blend camera shake post process settings under the main camera instead of over it")) | ( | TEXT("r.CameraShake.LegacyPostProcessBlending") | , |
| false | , | ||
| TEXT("Blend camera shake post process settings under the main camera instead of over it") | |||
| ) |