UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Namespaces
|
Functions
ChannelMap.cpp File Reference
#include "
DSP/ChannelMap.h
"
#include "
AudioDefines.h
"
Namespaces
namespace
Audio
NO_LOGGING.
namespace
Audio::ChannelMapPrivate
Functions
bool
Audio::ChannelMapPrivate::Create2DGenericInputChannelMap
(
int32
InNumInputChannels
,
int32
InNumOutputChannels
,
TArray
<
float
> &
OutChannelMap
)
bool
Audio::ChannelMapPrivate::Create2DMonoInputChannelMap
(
int32
InNumOutputChannels
,
EChannelMapMonoUpmixMethod
InMonoChannelUpmixMethod
,
bool
bInIsCenterChannelOnly
,
TArray
<
float
> &
OutChannelMap
)
bool
Audio::ChannelMapPrivate::Create2DQuadInputChannelMap
(
int32
InNumOutputChannels
,
TArray
<
float
> &
OutChannelMap
)
bool
Audio::ChannelMapPrivate::EnsureValidChannelCounts
(
int32
InNumInputChannels
,
int32
InNumOutputChannels
)
void
Audio::ChannelMapPrivate::TransposeOutputMajorOrderToInputMajorOrder
(
int32
InNumInputChannels
,
int32
InNumOutputChannels
,
TArray
<
float
> &
OutChannelMap
)
bool
Audio::Create2DChannelMap
(const
FChannelMapParams
&
InParams
,
TArray
<
float
> &
OutChannelMap
)
bool
Audio::CreateVorbis2DChannelMap
(
int32
InNumOutputChannels
,
EChannelMapOrder
InOrder
,
TArray
<
float
> &
OutVorbisChannelMap
)
Engine
Source
Runtime
SignalProcessing
Private
ChannelMap.cpp
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