7#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4
10#include "ChaosNotifyHandlerInterface.generated.h"
22 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=
"Chaos")
26 TObjectPtr<UPrimitiveComponent> OtherComponent =
nullptr;
94 UFUNCTION(BlueprintPure, Category =
"Chaos", meta = (WorldContext =
"WorldContextObject"))
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(DelegateName, Param1Type, Param1Name)
Definition DelegateCombinations.h:53
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UINTERFACE(...)
Definition ObjectMacros.h:780
#define GENERATED_IINTERFACE_BODY(...)
Definition ObjectMacros.h:770
#define GENERATED_UINTERFACE_BODY(...)
Definition ObjectMacros.h:769
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition ChaosNotifyHandlerInterface.h:68
virtual void NotifyPhysicsCollision(const FChaosPhysicsCollisionInfo &CollisionInfo)
Definition ChaosNotifyHandlerInterface.h:73
CHAOSSOLVERENGINE_API void HandlePhysicsCollision(const FChaosPhysicsCollisionInfo &CollisionInfo)
Definition ChaosNotifyHandlerInterface.cpp:13
virtual void DispatchChaosPhysicsCollisionBlueprintEvents(const FChaosPhysicsCollisionInfo &CollisionInfo)
Definition ChaosNotifyHandlerInterface.h:76
Definition Interface.h:25
Definition BlueprintFunctionLibrary.h:16
Definition ChaosNotifyHandlerInterface.h:63
Definition ChaosNotifyHandlerInterface.h:90
Definition Interface.h:19
Definition SkeletalMeshComponent.h:307
Definition ChaosNotifyHandlerInterface.h:16
Definition HitResult.h:21
FVector_NetQuantize Location
Definition HitResult.h:45
Definition ObjectPtr.h:488