UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IChaosNotifyHandlerInterface Class Reference

#include <ChaosNotifyHandlerInterface.h>

+ Inheritance diagram for IChaosNotifyHandlerInterface:

Public Member Functions

virtual void NotifyPhysicsCollision (const FChaosPhysicsCollisionInfo &CollisionInfo)
 
virtual void DispatchChaosPhysicsCollisionBlueprintEvents (const FChaosPhysicsCollisionInfo &CollisionInfo)
 
CHAOSSOLVERENGINE_API void HandlePhysicsCollision (const FChaosPhysicsCollisionInfo &CollisionInfo)
 

Member Function Documentation

◆ DispatchChaosPhysicsCollisionBlueprintEvents()

virtual void IChaosNotifyHandlerInterface::DispatchChaosPhysicsCollisionBlueprintEvents ( const FChaosPhysicsCollisionInfo CollisionInfo)
inlinevirtual

Implementing classes should override to dispatch whatever blueprint events they choose to offer

Reimplemented in UGeometryCollectionComponent.

◆ HandlePhysicsCollision()

void IChaosNotifyHandlerInterface::HandlePhysicsCollision ( const FChaosPhysicsCollisionInfo CollisionInfo)

Entry point for collision notifications, called by the underlying system. Not for overriding.

◆ NotifyPhysicsCollision()

virtual void IChaosNotifyHandlerInterface::NotifyPhysicsCollision ( const FChaosPhysicsCollisionInfo CollisionInfo)
inlinevirtual

Override for native handling of a physics collision


The documentation for this class was generated from the following files: