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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ChaosNotifyHandlerInterface.h>
Inheritance diagram for IChaosNotifyHandlerInterface:Public Member Functions | |
| virtual void | NotifyPhysicsCollision (const FChaosPhysicsCollisionInfo &CollisionInfo) |
| virtual void | DispatchChaosPhysicsCollisionBlueprintEvents (const FChaosPhysicsCollisionInfo &CollisionInfo) |
| CHAOSSOLVERENGINE_API void | HandlePhysicsCollision (const FChaosPhysicsCollisionInfo &CollisionInfo) |
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inlinevirtual |
Implementing classes should override to dispatch whatever blueprint events they choose to offer
Reimplemented in UGeometryCollectionComponent.
| void IChaosNotifyHandlerInterface::HandlePhysicsCollision | ( | const FChaosPhysicsCollisionInfo & | CollisionInfo | ) |
Entry point for collision notifications, called by the underlying system. Not for overriding.
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inlinevirtual |
Override for native handling of a physics collision