#include <ChaosNotifyHandlerInterface.h>
◆ FChaosPhysicsCollisionInfo()
| FChaosPhysicsCollisionInfo::FChaosPhysicsCollisionInfo |
( |
| ) |
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◆ AccumulatedImpulse
| FVector FChaosPhysicsCollisionInfo::AccumulatedImpulse |
◆ AngularVelocity
| FVector FChaosPhysicsCollisionInfo::AngularVelocity |
◆ Component
| TObjectPtr<UPrimitiveComponent> FChaosPhysicsCollisionInfo::Component = nullptr |
◆ Location
| FVector FChaosPhysicsCollisionInfo::Location |
◆ Mass
| float FChaosPhysicsCollisionInfo::Mass |
◆ Normal
| FVector FChaosPhysicsCollisionInfo::Normal |
◆ OtherAngularVelocity
| FVector FChaosPhysicsCollisionInfo::OtherAngularVelocity |
◆ OtherComponent
| TObjectPtr<UPrimitiveComponent> FChaosPhysicsCollisionInfo::OtherComponent = nullptr |
◆ OtherMass
| float FChaosPhysicsCollisionInfo::OtherMass |
◆ OtherVelocity
| FVector FChaosPhysicsCollisionInfo::OtherVelocity |
◆ Velocity
| FVector FChaosPhysicsCollisionInfo::Velocity |
The documentation for this struct was generated from the following files: