![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "CoreMinimal.h"#include "HAL/Event.h"#include "HAL/IConsoleManager.h"#include "HAL/ThreadSafeBool.h"#include "Modules/ModuleInterface.h"#include "Modules/ModuleManager.h"#include "Async/AsyncWork.h"#include "UObject/ObjectMacros.h"#include "Framework/Threading.h"#include "PhysicsCoreTypes.h"#include "Chaos/Framework/MultiBufferResource.h"#include "Chaos/Declares.h"#include "Chaos/PhysicalMaterials.h"#include "Chaos/Defines.h"#include "Async/TaskGraphInterfaces.h"Go to the source code of this file.
Classes | |
| class | IChaosSolverActorClassProvider |
| class | IChaosSettingsProvider |
| class | Chaos::FInternalDefaultSettings |
| struct | FSolverStateStorage |
| class | FChaosSolversModule |
| struct | FChaosScopeSolverLock |
Namespaces | |
| namespace | Chaos |
Enumerations | |
| enum class | ESolverFlags : uint8 { None = 0 , Standalone = 1 << 0 } |
Functions | |
| ENUM_CLASS_FLAGS (ESolverFlags) | |
|
strong |
| ENUM_CLASS_FLAGS | ( | ESolverFlags | ) |