![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "PhysicsEngine/ClusterUnionReplicatedProxyComponent.h"#include "Engine/World.h"#include "Net/Core/PushModel/PushModel.h"#include "Net/UnrealNetwork.h"#include "PhysicsEngine/ClusterUnionComponent.h"#include "TimerManager.h"Namespaces | |
| namespace | ClusterUnionCVars |
Variables | |
| bool | ClusterUnionCVars::ClusterUnionUseFlushNetDormancy = true |
| FAutoConsoleVariableRef | ClusterUnionCVars::CVarClusterUnionUseFlushNetDormancy (TEXT("p.Chaos.CU.UseFlushNetDormancy"), ClusterUnionUseFlushNetDormancy, TEXT("When true it will flush the net dormancy of the owner the next frame instead of awaking the actor")) |